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2018-02-02use "x + -1" not "x +- 1"Rangi
(TODO: use "x - 1" once rgbds allows it)
2018-02-02sine_wave macro parameterizes table size, not frequency ("amplitude" was an ↵Rangi
incorrect comment)
2018-02-02spriteface → objectface, consistent with the other script commandsRangi
2018-02-02Remove checkmorn/checkday/checknite macrosRangi
2018-02-02Script commands don't have underscoresRangi
2018-02-02Fix confusing labelRangi
2018-02-02Converting what I can to locals.surskitty
2018-02-01SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene ↵Rangi
pattern)
2018-02-01Meaningful scene constant namesRangi
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
2018-01-31Add scene ID constants (TODO: meaningful names)Rangi
2018-01-31NPC trade constants don't all just start with TRADE_Rangi
2018-01-31Official egg group namesRangi
2018-01-31const_def NRangi
2018-01-31Correct engine flag constantsRangi
2018-01-30Clarify big doll-related constants (Snorlax and Lapras are symmetrical, Onix ↵Rangi
is not)
2018-01-30Comment values of special pointers, same as predefsRangi
2018-01-30wSpritesEnd -> wVirtualOAMEnd.luckytyphlosion
2018-01-30Fix wVirtualOAM labels, part 2.luckytyphlosion
2018-01-30Fix wVirtualOAM labels, part 1.luckytyphlosion
2018-01-30Fix comment/style issues caused from w-izing.luckytyphlosion
2018-01-28Badge type boosts make sense in data/types/Rangi
2018-01-26use PAL_COLOR_SIZERangi
2018-01-26Sync documentation with codeRangi
2018-01-26Define more bit flag constantsRangi
2018-01-26Move-unique effect commands consistently go in engine/battle/move_effects/Rangi
2018-01-26Move power data belongs in data/moves/Rangi
2018-01-25Move event data to data/events/Rangi
2018-01-25More battle data in data/battle/Rangi
2018-01-25Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so ↵Rangi
they're more discoverable.
2018-01-24Remove "UnusedSpecial_" prefixes tooRangi
2018-01-24Remove Special_ prefix from special routines (close #478)Rangi
2018-01-24Rename some routines to avoid conflicts when removing "Special_" prefixesRangi
2018-01-24EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481)Rangi
2018-01-23Prefix wram labels with w, part 2.luckytyphlosion
2018-01-23Replace Stack with wStack.luckytyphlosion
2018-01-23Prefix wram labels with w, part 1.luckytyphlosion
Handle edge cases first.
2018-01-23wMenuData3 → w2DMenuDataRangi
2018-01-23MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue ↵Rangi
#440)
2018-01-23wGameTimerPause bit flag constantsRangi
2018-01-23x is the standard temp variableRangi
2018-01-23Separate data/mon_menu.asmRangi
2018-01-23Daisy offers "grooming", not "massage"Rangi
2018-01-22PALETTE_SIZERangi
2018-01-22tile+color macros in gfx.asmRangi
2018-01-22$20 is BG_MAP_WIDTHRangi
2018-01-22No significance to what data is at the dummied-out broken pointersRangi
2018-01-22KrissHouse → PlayersHouseRangi
2018-01-22Add data/text/Rangi
2018-01-22Move type data to data/types/Rangi
2018-01-22Add daily+weekly bit flags (close issue #429)Rangi