Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-29 | bgrows → * BG_MAP_WIDTH | Remy Oukaour | |
No dims macro | |||
2017-12-29 | Clean up changes in 3c6c80f | xCrystal | |
2017-12-29 | LY_BLANK and rLCDC constants | xCrystal | |
2017-12-29 | slot_reel offset constants | xCrystal | |
2017-12-29 | Consistently name unknown fields in macros/wram as Fieldxx | xCrystal | |
2017-12-29 | Clean up .Jumptable: spaces | xCrystal | |
2017-12-28 | Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW) | Remy Oukaour | |
2017-12-28 | Merge branch 'master' of https://github.com/pret/pokecrystal | Remy Oukaour | |
# Conflicts: # macros/scripts/maps.asm | |||
2017-12-28 | endm -> ENDM | xCrystal | |
2017-12-28 | Avoid unused labels | Remy Oukaour | |
2017-12-28 | Consistent (x, y) coordinate formatting in map scripts | Remy Oukaour | |
2017-12-28 | Fix accidentally renamed constant | xCrystal | |
2017-12-28 | Consistent function name prefixes in slot machine code | xCrystal | |
2017-12-28 | Suggest fixes to untranslated magikarp length filters | xCrystal | |
2017-12-28 | More constants and documentation in slot machines | xCrystal | |
2017-12-28 | Document design flaws | Remy Oukaour | |
2017-12-28 | Rename pokemon animation files (fix #439) | Remy Oukaour | |
2017-12-28 | Update Magikarp length documentation | xCrystal | |
2017-12-28 | Lowercase v for VRAM addresses | xCrystal | |
2017-12-28 | Uppercase MACRO and EQU(S) according to the style guide | xCrystal | |
2017-12-28 | Prefix engine_flags wram addresses with w | xCrystal | |
2017-12-28 | 05:OBPals+6*8 == 01:wCurMessageScrollPosition (new) | Remy Oukaour | |
2017-12-27 | Use constant | Remy Oukaour | |
2017-12-27 | Move more decoration data to data/ | Remy Oukaour | |
2017-12-27 | gfx/pokemon/animation.asm → engine/pic_animation.asm | Remy Oukaour | |
Correct comment in constants/pokemon_constants.asm | |||
2017-12-27 | Remove redundant data/ filename prefixes | Remy Oukaour | |
2017-12-27 | Move events/ to engine/events/ | Remy Oukaour | |
2017-12-26 | Keep memory map values in hardware_constants.asm | Remy Oukaour | |
2017-12-26 | Copy sram.asm's global start/end constants for wram.asm and vram.asm | Remy Oukaour | |
2017-12-26 | Rename some sections | Remy Oukaour | |
engine/battle_tower.asm fits better in events/ | |||
2017-12-26 | event/ → events/, and move some appropriate engine/ files there | Remy Oukaour | |
2017-12-26 | Various cleanup | Remy Oukaour | |
2017-12-26 | Name mail graphics | Remy Oukaour | |
2017-12-26 | Battle animation data is like sprite animation data | Remy Oukaour | |
2017-12-26 | Use "battle_anims" and "sprite_anims" for clarity, not just "anims" | Remy Oukaour | |
2017-12-26 | Split battle/ into data/ and engine/ components | Remy Oukaour | |
2017-12-26 | Remove unused label (last few commits resolve #434) | Remy Oukaour | |
2017-12-26 | Rename: gfx/pics → gfx/pokemon | Remy Oukaour | |
2017-12-26 | Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers | Remy Oukaour | |
2017-12-25 | MAX_LEVEL = 255 should still compile | Remy Oukaour | |
2017-12-25 | Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % ↵ | Remy Oukaour | |
$100` or `X >> 8` and `X & $ff` | |||
2017-12-25 | Clean up color/palette code | Remy Oukaour | |
2017-12-24 | Group Pokérus files in engine/pokerus/ | Remy Oukaour | |
2017-12-24 | Change a few Unknown labels | Remy Oukaour | |
2017-12-24 | Add more constants for some maximum values | Remy Oukaour | |
2017-12-24 | Remove all code from main.asm (some labeled INCBINs, like out-of-context ↵ | Remy Oukaour | |
graphics, are still present) engine/routines/ stores isolated out-of-context routines as individual files. It might be preferable later to append them to their related engine/ files in unique little SECTIONs, relying on the linkerscript to place them appropriately; or some other organization method. In the meantime, they're now easily findable apart from main.asm's other content. | |||
2017-12-24 | LoadEDTile → CopyTilemapAtOnce (fix #345) | Remy Oukaour | |
2017-12-24 | Rename maps: | Remy Oukaour | |
- Underground -> UndergroundPath - Route5UndergroundEntrance -> Route5UndergroundPathEntrance - Route6UndergroundEntrance -> Route6UndergroundPathEntrance - WarehouseEntrance -> GoldenrodUnderground - UndergroundWarehouse -> GoldenrodUndergroundWarehouse - UndergroundPathSwitchRoomEntrances -> GoldenrodUndergroundSwitchRoomEntrances | |||
2017-12-24 | Merge branch 'master' of https://github.com/pret/pokecrystal | Remy Oukaour | |
2017-12-24 | Fix issue #345: | Remy Oukaour | |
- GetMonFrontpic → GetEnemyMonFrontpic - GetMonBackpic → GetBattleMonBackpic - FrontpicPredef → GetAnimatedFrontpicPredef - GetFrontpic → GetMonFrontpic - GetBackpic → GetMonBackpic - CutAndPasteMap → PadMapForHDMATransfer |