Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-19 | Japanese characters in Japanese text (e.g. "ォ" not "," for $f4) | Remy Oukaour | |
2018-01-19 | More Japanese characters | Remy Oukaour | |
2018-01-19 | Use hSerialConnectionStatus constants elsewhere | Remy Oukaour | |
2018-01-19 | Resolve #471 (although link code still needs more cleanup, like its WRAM labels) | Remy Oukaour | |
2018-01-19 | More Unicode | Remy Oukaour | |
2018-01-19 | clean up GetName/NamesPointers | Remy Oukaour | |
2018-01-19 | wiggle → wobble | Remy Oukaour | |
2018-01-18 | Disambiguate "%" and "<NO>" | Remy Oukaour | |
2018-01-18 | Remove trailing whitespace | Remy Oukaour | |
2018-01-18 | newline before para | Remy Oukaour | |
2018-01-18 | Use Japanese charmap definitions in strings | Remy Oukaour | |
2018-01-18 | More charmap and home/text.asm documentation for JP chars | Remy Oukaour | |
2018-01-18 | More constants, related to map objects | Remy Oukaour | |
2018-01-18 | More accurate constant/label names | Remy Oukaour | |
2018-01-18 | Identify leftover SGB palettes from R/B | Remy Oukaour | |
2018-01-18 | Comment on RIVAL1 item | Remy Oukaour | |
2018-01-18 | More .pal files | Remy Oukaour | |
2018-01-18 | Only graphics data goes in gfx/ | Remy Oukaour | |
Introduce PALRGB_WHITE constant for $7fff | |||
2018-01-18 | Eliminate wd000 | Remy Oukaour | |
2018-01-18 | Heal machine jumptable index constants | Remy Oukaour | |
2018-01-18 | More SGB documentation | Remy Oukaour | |
2018-01-17 | More SGB documentation | Remy Oukaour | |
2018-01-17 | Partially document SGB data from pokered | Remy Oukaour | |
2018-01-17 | Rename some tilesets (close #467) | Remy Oukaour | |
2018-01-16 | "CryHeader" → "Cry"; "Cry" → "MonCry" | Remy Oukaour | |
2018-01-16 | map_header → map_def; map_header_2 → map_data | Remy Oukaour | |
2018-01-16 | Move code out of data/ | Remy Oukaour | |
2018-01-16 | Cleaner Pokédex code | Remy Oukaour | |
2018-01-16 | Fewer hard-coded values | Remy Oukaour | |
2018-01-16 | Avoid "+- 1" at every maskbits | Remy Oukaour | |
2018-01-16 | Remove Predef_ prefix from routines listed in PredefPointers | Remy Oukaour | |
2018-01-15 | Phone data 0/7 are time masks | Remy Oukaour | |
2018-01-15 | Long lists of db/dw series with struct-defining macros belong in data/ | Remy Oukaour | |
2018-01-15 | Move code out of gfx/ (close #474) | Remy Oukaour | |
2018-01-15 | _Special_BugContestJudging → _BugContestJudging; ↵ | Remy Oukaour | |
HOF_Predef_AnimateFrontpic → Predef_HOF_AnimateFrontpic (close #473) | |||
2018-01-15 | Document PredefPals still used by CGB layouts | Remy Oukaour | |
2018-01-15 | Group unused data | Remy Oukaour | |
2018-01-14 | Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR ↵ | Remy Oukaour | |
#452) # Conflicts: # data/player_names.asm # engine/battle/menu.asm # engine/billspc.asm # engine/billspctop.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/delete_save_change_clock.asm # engine/events/buena.asm # engine/events/elevator.asm # engine/events/kurt.asm # engine/events/mom.asm # engine/events/move_tutor.asm # engine/events/pokecenter_pc.asm # engine/events/pokepic.asm # engine/events/std_scripts.asm # engine/events/unown_walls.asm # engine/init_gender.asm # engine/intro_menu.asm # engine/mail.asm # engine/main_menu.asm # engine/mart.asm # engine/menu_2.asm # engine/mon_menu.asm # engine/pack.asm # engine/slot_machine.asm # engine/start_menu.asm # home/menu.asm # maps/CeladonDeptStore6F.asm # maps/CeladonGameCornerPrizeRoom.asm # maps/DragonShrine.asm # maps/EarlsPokemonAcademy.asm # maps/GoldenrodCity.asm # maps/GoldenrodDeptStore6F.asm # maps/GoldenrodGameCorner.asm # maps/GoldenrodPokeComCenter2FMobile.asm # mobile/mobile_12.asm # mobile/mobile_12_2.asm # mobile/mobile_22.asm # mobile/mobile_22_2.asm # mobile/mobile_40.asm # mobile/mobile_45.asm # mobile/mobile_45_sprite_engine.asm # mobile/mobile_46.asm # mobile/mobile_5c.asm # mobile/mobile_5f.asm # mobile/mobile_menu.asm | |||
2018-01-14 | Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal ↵ | Remy Oukaour | |
(resolve PR #460) # Conflicts: # engine/battle/core.asm # engine/save.asm | |||
2018-01-14 | Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ↵ | Remy Oukaour | |
#459) # Conflicts: # data/items/descriptions.asm # data/sprite_anims/framesets.asm # engine/crystal_colors.asm # engine/events/kurt.asm # engine/events/special.asm # engine/events/std_scripts.asm # engine/events_3.asm # engine/item_effects.asm # engine/namingscreen.asm # engine/scripting.asm # engine/stats_screen.asm # engine/trade_animation.asm # home/audio.asm # main.asm # maps/BattleTower1F.asm # maps/BattleTowerBattleRoom.asm # maps/BurnedTowerB1F.asm # maps/ElmsLab.asm # maps/GoldenrodDeptStore5F.asm # maps/GoldenrodUnderground.asm # maps/HallOfFame.asm # maps/MahoganyTown.asm # maps/ManiasHouse.asm # maps/MobileBattleRoom.asm # maps/MobileTradeRoomMobile.asm # maps/RadioTower2F.asm # maps/Route35NationalParkGate.asm # maps/Route36NationalParkGate.asm # maps/Route39Farmhouse.asm # tilesets/palette_maps.asm | |||
2018-01-14 | Close #470 (JOHTO_POKEMON) | Remy Oukaour | |
2018-01-14 | GFX tile sizes in decimal | Remy Oukaour | |
2018-01-14 | More Battle Tower map script constants, fewer raw hex values | Remy Oukaour | |
2018-01-14 | Use constants for menu flags | mid-kid | |
Added a bunch of constants for the bitflags of each kind of menu. Some are slightly vague or too long, but I'm not sure how to else name them. | |||
2018-01-14 | Fix some MenuData2 labels | mid-kid | |
Gave them better names, moved the flags out of the union, and documented the w2DMenuFlags1. | |||
2018-01-13 | menu_coords macro for (x1, y1, x2, y2) order (see issue #440) | Remy Oukaour | |
2018-01-13 | Don't split stats gfx in three | Remy Oukaour | |
2018-01-12 | Merge branch 'patch' of https://github.com/mid-kid/pokecrystal | Remy Oukaour | |
# Conflicts: # constants/sprite_anim_constants.asm # data/sprite_anims/framesets.asm # data/sprite_anims/oam.asm | |||
2018-01-12 | More gfx/**/*.pal files | Remy Oukaour | |
2018-01-12 | Separate more palettes into gfx/**/*.pal files | Remy Oukaour | |