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engine
Age
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Author
2018-01-26
Sync documentation with code
Rangi
2018-01-26
Define more bit flag constants
Rangi
2018-01-26
Move-unique effect commands consistently go in engine/battle/move_effects/
Rangi
2018-01-26
Move power data belongs in data/moves/
Rangi
2018-01-25
Move event data to data/events/
Rangi
2018-01-25
More battle data in data/battle/
Rangi
2018-01-25
Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so ↵
Rangi
they're more discoverable.
2018-01-24
Remove "UnusedSpecial_" prefixes too
Rangi
2018-01-24
Remove Special_ prefix from special routines (close #478)
Rangi
2018-01-24
Rename some routines to avoid conflicts when removing "Special_" prefixes
Rangi
2018-01-24
EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481)
Rangi
2018-01-23
wMenuData3 → w2DMenuData
Rangi
2018-01-23
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue ↵
Rangi
#440)
2018-01-23
wGameTimerPause bit flag constants
Rangi
2018-01-23
x is the standard temp variable
Rangi
2018-01-23
Separate data/mon_menu.asm
Rangi
2018-01-23
Daisy offers "grooming", not "massage"
Rangi
2018-01-22
PALETTE_SIZE
Rangi
2018-01-22
tile+color macros in gfx.asm
Rangi
2018-01-22
$20 is BG_MAP_WIDTH
Rangi
2018-01-22
No significance to what data is at the dummied-out broken pointers
Rangi
2018-01-22
KrissHouse → PlayersHouse
Rangi
2018-01-22
Add data/text/
Rangi
2018-01-22
Move type data to data/types/
Rangi
2018-01-22
Add daily+weekly bit flags (close issue #429)
Rangi
2018-01-22
wStatusFlags/2 bit constants
Rangi
2018-01-22
More engine flag constants
Rangi
2018-01-22
More engine bit flag constants
Rangi
2018-01-22
Actually use PLAYER_OBJECT
Rangi
2018-01-22
Day-Care bit flags
Rangi
2018-01-22
wUnlockedUnowns engine flag constants
Rangi
Use local labels for "End"ings
2018-01-22
Engine flag bit constants for wPokegearFlags
Rangi
2018-01-21
wGBCOnlyDecompressBuffer
Remy Oukaour
2018-01-21
Group engine/pokedex files
Remy Oukaour
2018-01-21
Unrelated routine gets its own file
Remy Oukaour
2018-01-21
POKEDEX_SCX
Remy Oukaour
2018-01-21
cgb layouts
Remy Oukaour
2018-01-21
Separate new_game graphics
Remy Oukaour
2018-01-20
Scale addresses with PARTY_LENGTH
Remy Oukaour
2018-01-20
PARTY_LENGTH; MON_NAME; sgb_border.bin
Remy Oukaour
2018-01-20
Rename BATTLETOWER_NROF constants
Remy Oukaour
2018-01-19
Japanese characters in Japanese text (e.g. "ォ" not "," for $f4)
Remy Oukaour
2018-01-19
More Japanese characters
Remy Oukaour
2018-01-19
Use hSerialConnectionStatus constants elsewhere
Remy Oukaour
2018-01-19
Resolve #471 (although link code still needs more cleanup, like its WRAM labels)
Remy Oukaour
2018-01-19
More Unicode
Remy Oukaour
2018-01-19
clean up GetName/NamesPointers
Remy Oukaour
2018-01-19
wiggle → wobble
Remy Oukaour
2018-01-18
Disambiguate "%" and "<NO>"
Remy Oukaour
2018-01-18
Remove trailing whitespace
Remy Oukaour
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