Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-17 | engine/decorations.asm | PikalaxALT | |
2015-11-17 | Phone scripts and specials | PikalaxALT | |
2015-11-16 | More specials; bank 12 mobile | PikalaxALT | |
2015-11-16 | Split up some more banks in main.asm | PikalaxALT | |
2015-11-15 | Fix some movement macro/function names | PikalaxALT | |
2015-11-13 | sprite engine; tileset constants | PikalaxALT | |
2015-11-12 | Map header labels, tileset constants | PikalaxALT | |
2015-11-11 | More splits; map setup labels | PikalaxALT | |
2015-11-11 | Further split bank 4 | PikalaxALT | |
2015-11-11 | engine/mart.asm | PikalaxALT | |
2015-11-10 | No more DefaultFlypoint | PikalaxALT | |
2015-11-10 | enum macros/move_anim.asm, resolve battle/anims.asm function labels | PikalaxALT | |
2015-11-09 | Cleaning up static HRAM labels; movement stuff, route 38 trainers | PikalaxALT | |
2015-11-07 | more battle core labels | PikalaxALT | |
2015-11-07 | Move MON_* parentheses to the EQUS declaration | PikalaxALT | |
2015-11-04 | Mon submenu, engine/menu.asm | PikalaxALT | |
2015-11-04 | Replace party struct relative values with EQUS constants | PikalaxALT | |
2015-11-03 | dbw BANK, addr replaced with dba | PikalaxALT | |
2015-11-02 | No more NONE | PikalaxALT | |
2015-11-01 | Fix merge conflicts | PikalaxALT | |
2015-11-01 | Prepare to merge | PikalaxALT | |
2015-11-01 | Buena local labels | PikalaxALT | |
2015-11-01 | Sweepthrough of ClearBox arg conversion to lb | PikalaxALT | |
2015-10-31 | SPRITEMOVEDATA | PikalaxALT | |
2015-10-29 | No more -bash000; engine/movement.asm, SPRITEMOVEFN | PikalaxALT | |
2015-10-26 | merge with newest update | JimB16 | |
2015-10-25 | The jumb is too damn high! | PikalaxALT | |
2015-10-24 | Address comments on PR 322 | PikalaxALT | |
2015-10-24 | About time I got to these functions | PikalaxALT | |
2015-10-19 | So very jumb | PikalaxALT | |
2015-10-19 | merge conflicts resolved | JimB16 | |
2015-10-17 | Battle intro animation function | PikalaxALT | |
2015-10-17 | Restructured functions in main.asm to resemble the home functions they clone | PikalaxALT | |
2015-10-16 | Split up bank 2; other relabelings | PikalaxALT | |
2015-10-13 | Unicode | IIMarckus | |
2015-10-11 | Magikarp functions moved to event/magikarp.asm | PikalaxALT | |
2015-10-10 | Annotation of PrintNum arguments in bc, and radio functions | PikalaxALT | |
2015-10-07 | Labeling of AI item and wild encounter functions | PikalaxALT | |
2015-09-12 | found functions that determine next OTPkmn | JimB16 | |
2015-07-20 | Reverted ld_hl_pointer macro | PikalaxALT | |
2015-07-19 | Finished the decoration attributes table | PikalaxALT | |
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map. | |||
2015-06-25 | Improve some signpost labels. | IIMarckus | |
2015-06-23 | Remove trailing newlines. | IIMarckus | |
2015-02-11 | Split out the move deleter code. | yenatch | |
2015-02-10 | Blind wram part 5. | yenatch | |
starting to go smoothly | |||
2015-02-10 | Blind wram labels part 3. | yenatch | |
2015-02-10 | Blindly use wram labels for everything except mobile, part 1. | yenatch | |
Wram banks and mobile make this tough, since any address can secretly be a ghost. As usual, mobile completely disregards 99% of the codebase. It's been ignored in kind. | |||
2014-06-12 | Consolidate monster structs in wram and sram. | yenatch | |
The PartyMon struct is really the box struct with volatile variables like status added. Some other labels have been reworked. Move structs no longer have explicit labels since their location is arbitrary and usually shared. | |||
2014-06-10 | Use constants for move struct positioning. | yenatch | |
This eliminates the need for arbitrary move labels like Move2 and Move1 that don't have anything to do with their respective moves. | |||
2013-12-22 | split out poke seer special into event/poke_seer.asm | yenatch | |