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Author
2015-11-20
Annotate battle tower text bug
PikalaxALT
2015-11-20
bgcoord
PikalaxALT
2015-11-19
main.asm is now under 30k lines
PikalaxALT
2015-11-18
engine/compose_mail.asm; ldpixel
PikalaxALT
2015-11-17
engine/decorations.asm
PikalaxALT
2015-11-17
Phone scripts and specials
PikalaxALT
2015-11-16
More specials; bank 12 mobile
PikalaxALT
2015-11-16
Split up some more banks in main.asm
PikalaxALT
2015-11-15
Fix some movement macro/function names
PikalaxALT
2015-11-13
sprite engine; tileset constants
PikalaxALT
2015-11-12
Map header labels, tileset constants
PikalaxALT
2015-11-11
More splits; map setup labels
PikalaxALT
2015-11-11
Further split bank 4
PikalaxALT
2015-11-11
engine/mart.asm
PikalaxALT
2015-11-10
No more DefaultFlypoint
PikalaxALT
2015-11-10
enum macros/move_anim.asm, resolve battle/anims.asm function labels
PikalaxALT
2015-11-09
Cleaning up static HRAM labels; movement stuff, route 38 trainers
PikalaxALT
2015-11-07
more battle core labels
PikalaxALT
2015-11-07
Move MON_* parentheses to the EQUS declaration
PikalaxALT
2015-11-04
Mon submenu, engine/menu.asm
PikalaxALT
2015-11-04
Replace party struct relative values with EQUS constants
PikalaxALT
2015-11-03
dbw BANK, addr replaced with dba
PikalaxALT
2015-11-02
No more NONE
PikalaxALT
2015-11-01
Fix merge conflicts
PikalaxALT
2015-11-01
Prepare to merge
PikalaxALT
2015-11-01
Buena local labels
PikalaxALT
2015-11-01
Sweepthrough of ClearBox arg conversion to lb
PikalaxALT
2015-10-31
SPRITEMOVEDATA
PikalaxALT
2015-10-29
No more -bash000; engine/movement.asm, SPRITEMOVEFN
PikalaxALT
2015-10-26
merge with newest update
JimB16
2015-10-25
The jumb is too damn high!
PikalaxALT
2015-10-24
Address comments on PR 322
PikalaxALT
2015-10-24
About time I got to these functions
PikalaxALT
2015-10-19
So very jumb
PikalaxALT
2015-10-19
merge conflicts resolved
JimB16
2015-10-17
Battle intro animation function
PikalaxALT
2015-10-17
Restructured functions in main.asm to resemble the home functions they clone
PikalaxALT
2015-10-16
Split up bank 2; other relabelings
PikalaxALT
2015-10-13
Unicode
IIMarckus
2015-10-11
Magikarp functions moved to event/magikarp.asm
PikalaxALT
2015-10-10
Annotation of PrintNum arguments in bc, and radio functions
PikalaxALT
2015-10-07
Labeling of AI item and wild encounter functions
PikalaxALT
2015-09-12
found functions that determine next OTPkmn
JimB16
2015-07-20
Reverted ld_hl_pointer macro
PikalaxALT
2015-07-19
Finished the decoration attributes table
PikalaxALT
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-06-25
Improve some signpost labels.
IIMarckus
2015-06-23
Remove trailing newlines.
IIMarckus
2015-02-11
Split out the move deleter code.
yenatch
2015-02-10
Blind wram part 5.
yenatch
starting to go smoothly
2015-02-10
Blind wram labels part 3.
yenatch
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