Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-30 | Extract more RGB data to .pal files | Rangi | |
2020-08-27 | Move all splash screen files to gfx/splash | mid-kid | |
2020-05-23 | Match LZ compressed files (#724) | aaaaaa123456789 | |
Replace lzcomp with new version and match all LZ compressed files | |||
2019-11-03 | 128px is the standard tileset width | Rangi | |
2019-11-03 | Identify intro tilemaps and attrmaps | Rangi | |
2018-01-21 | Separate new_game graphics | Remy Oukaour | |
2018-01-12 | More gfx/**/*.pal files | Remy Oukaour | |
2018-01-09 | Move data/palettes/ .pal files into gfx/ | Remy Oukaour | |
2017-06-24 | forgot to remove 2bpp from gfx/intro | yenatch | |
2017-06-08 | pngs in gfx/{debug,emotes,evo,font,intro} | yenatch | |
2015-12-14 | mystery gift, credits | PikalaxALT | |
2015-12-02 | Crystal Intro | PikalaxALT | |
2014-04-02 | Image extensions in gfx/{intro,title}. | yenatch | |
2013-10-08 | fix padding in compressed intro graphics | yenatch | |
2013-02-11 | Fix compressed graphics and filestructure | yenatch | |
-No more /lz folders. -Fixed some lz files that didn't have terminators An extraction error caused some lz files in gfx/misc/ to lack terminators. These slipped through the cracks since they were surrounded by incbins calculated from the filesize, and the original decompression was done from the baserom, where terminators were intact. There might be more offending lz files. | |||
2013-02-11 | Remove unnecessary 2bpp files | yenatch | |
These can be generated using gfx.py and are non-essential to compile. This reduces the size of the repository significantly. | |||
2013-01-04 | include all compressed and decompressed graphics | yenatch | |
* frontpics & animation tiles * backpics * trainer pics * attack animation gfx * intro gfx * intro tilemaps * title gfx * tilesets * player backpic * dude backpic * pokegear/town map fixes #33, #34 and #35 | |||
2013-01-02 | add original compressed gfx data | yenatch | |
2012-12-31 | decompress all known gfx | yenatch | |