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2014-06-04Use {hl,de,bc}coord macros wherever possible.yenatch
2014-04-13Include palette 0 in PokemonPalettes.yenatch
Now PokemonPalettes is referenced.
2014-04-01Move monster pics from numbered directories to named ones.yenatch
2014-04-01Monster pic dimensions in filenames.yenatch
While we're here, add the .2bpp root extension too.
2014-03-01Lots of SGB incbins in bank 2.yenatch
Palette/block packets, border tilemap, more palettes etc.
2013-12-20use RGB macros for palettes instead of binary chunksyenatch
2013-12-18split out pic animation asm and clean up some more includesyenatch
2013-12-18clean up pic animation sectionsyenatch
2013-06-12expand shortened palettesyenatch
rather than keep up inconsistent palette formats, just incbin a portion of each
2013-02-11Remove unnecessary 2bpp filesyenatch
These can be generated using gfx.py and are non-essential to compile. This reduces the size of the repository significantly.
2013-02-07dump and incbin monster palettesyenatch
2013-02-05Split pic pointers into filesyenatch
2013-01-23split off animation data chunks into filesyenatch
2013-01-23rename unown animation pointer filesyenatch
2013-01-23dump pic animationsyenatch
2013-01-22restructure pic graphicsyenatch