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2017-12-26Rename: gfx/pics → gfx/pokemonRemy Oukaour
2017-12-24Fix issue #345:Remy Oukaour
- GetMonFrontpic → GetEnemyMonFrontpic - GetMonBackpic → GetBattleMonBackpic - FrontpicPredef → GetAnimatedFrontpicPredef - GetFrontpic → GetMonFrontpic - GetBackpic → GetMonBackpic - CutAndPasteMap → PadMapForHDMATransfer
2017-12-24callba/callab → farcall/callfarRemy Oukaour
2017-12-14Reorganize macrosRemy Oukaour
2017-12-11Keep table labels in the same files as their contents.Remy Oukaour
2017-12-11Rename overworld sprite files, consistent with their constantsRemy Oukaour
2017-11-03Label some functions in gfx/load_pics.asmpfero
A few projects I looked around in used these same labels for these functions, and it looks like they describe these functions properly. Also fixed usage of BANK() in a few places.
2017-05-28Remove the now-generated animation data.yenatch
2017-05-28Change the compression hash for Girafarig's sprite.yenatch
2017-05-28Merge remote-tracking branch 'origin/master' into c-toolsyenatch
2017-05-28Add Pokemon pic pngs.yenatch
Copies of the matching compressed files are kept, so files with a matching hash will use the matching compressed file instead. This is the best that can be done until the compressor is fixed, which may never happen.
2016-05-15Name all functions in gfx/pics/animation.asmpikalaxalt
2016-05-10Labeled every function in ROM0 that's referenced in the sourcepikalaxalt
2016-05-04HDMA transfer functionspikalaxalt
2016-05-04More splitting of main.asm; remove unneeded rept 2pikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ↵pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-01-12More WRAM tidyingPikalaxALT
2015-12-19More work on slots; WRAM cleanup, Move DeleterPikalaxALT
2015-12-17Mobile trade animations, pokepic animationsPikalaxALT
2015-11-29Pokedex labelsPikalaxALT
2015-11-20Annotate battle tower text bugPikalaxALT
2015-11-07Pokemon animationsPikalaxALT
2015-11-02No more NONEPikalaxALT
2015-10-29No more -bash000; engine/movement.asm, SPRITEMOVEFNPikalaxALT
2015-10-19Move battle start animation functions to its own filePikalaxALT
2015-07-20Merge remote-tracking branch 'kanzure/master' into gfx-scriptyenatch
2015-07-20Reverted ld_hl_pointer macroPikalaxALT
2015-07-17Remove filename clutter from monster and trainer pics.yenatch
2015-06-23Remove trailing newlines.IIMarckus
2015-05-18Merge branch 'gfx-tweaks'yenatch
2015-04-13Use labels for pic animation setup macros.yenatch
2015-03-03Use a macro instead of manually subtracting $36 from pic banks.yenatch
2015-02-10Blind wram labels part 3.yenatch
2014-11-07Fix some static addresses in pic animations.yenatch
2014-08-22Use AttrMap and TileMap labels for relative addressing.yenatch
2014-07-24Pick off more incbins and static labels in pic animation code.yenatch
2014-07-18Name cry functions in home.asm.yenatch
2014-06-16Use a predef macro that takes labels instead of juggling constants.yenatch
Besides making predefs convenient, naming a predef no longer requires adding or renaming a predef constant. This also lets predefs be rearranged at will.
2014-06-04Use {hl,de,bc}coord macros wherever possible.yenatch
2014-04-13Include palette 0 in PokemonPalettes.yenatch
Now PokemonPalettes is referenced.
2014-04-01Move monster pics from numbered directories to named ones.yenatch
2014-04-01Monster pic dimensions in filenames.yenatch
While we're here, add the .2bpp root extension too.
2014-03-01Lots of SGB incbins in bank 2.yenatch
Palette/block packets, border tilemap, more palettes etc.
2013-12-20use RGB macros for palettes instead of binary chunksyenatch
2013-12-18split out pic animation asm and clean up some more includesyenatch
2013-12-18clean up pic animation sectionsyenatch
2013-06-12expand shortened palettesyenatch
rather than keep up inconsistent palette formats, just incbin a portion of each
2013-02-11Remove unnecessary 2bpp filesyenatch
These can be generated using gfx.py and are non-essential to compile. This reduces the size of the repository significantly.
2013-02-07dump and incbin monster palettesyenatch
2013-02-05Split pic pointers into filesyenatch