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2015-10-19Move battle start animation functions to its own filePikalaxALT
2015-07-20Merge remote-tracking branch 'kanzure/master' into gfx-scriptyenatch
2015-07-20Reverted ld_hl_pointer macroPikalaxALT
2015-07-17Remove filename clutter from monster and trainer pics.yenatch
2015-06-23Remove trailing newlines.IIMarckus
2015-05-18Merge branch 'gfx-tweaks'yenatch
2015-04-13Use labels for pic animation setup macros.yenatch
2015-03-03Use a macro instead of manually subtracting $36 from pic banks.yenatch
2015-02-10Blind wram labels part 3.yenatch
2014-11-07Fix some static addresses in pic animations.yenatch
2014-08-22Use AttrMap and TileMap labels for relative addressing.yenatch
2014-07-24Pick off more incbins and static labels in pic animation code.yenatch
2014-07-18Name cry functions in home.asm.yenatch
2014-06-16Use a predef macro that takes labels instead of juggling constants.yenatch
Besides making predefs convenient, naming a predef no longer requires adding or renaming a predef constant. This also lets predefs be rearranged at will.
2014-06-04Use {hl,de,bc}coord macros wherever possible.yenatch
2014-04-13Include palette 0 in PokemonPalettes.yenatch
Now PokemonPalettes is referenced.
2014-04-01Move monster pics from numbered directories to named ones.yenatch
2014-04-01Monster pic dimensions in filenames.yenatch
While we're here, add the .2bpp root extension too.
2014-03-01Lots of SGB incbins in bank 2.yenatch
Palette/block packets, border tilemap, more palettes etc.
2013-12-20use RGB macros for palettes instead of binary chunksyenatch
2013-12-18split out pic animation asm and clean up some more includesyenatch
2013-12-18clean up pic animation sectionsyenatch
2013-06-12expand shortened palettesyenatch
rather than keep up inconsistent palette formats, just incbin a portion of each
2013-02-11Remove unnecessary 2bpp filesyenatch
These can be generated using gfx.py and are non-essential to compile. This reduces the size of the repository significantly.
2013-02-07dump and incbin monster palettesyenatch
2013-02-05Split pic pointers into filesyenatch
2013-01-23split off animation data chunks into filesyenatch
2013-01-23rename unown animation pointer filesyenatch
2013-01-23dump pic animationsyenatch
2013-01-22restructure pic graphicsyenatch