Age | Commit message (Expand) | Author |
2017-12-14 | Reorganize macros | Remy Oukaour |
2017-12-11 | Keep table labels in the same files as their contents. | Remy Oukaour |
2017-12-11 | Add member constants for the base data struct, same as most other structs | Remy Oukaour |
2017-12-11 | Move more data tables into data/ files. | Remy Oukaour |
2017-12-10 | Consistent code formatting: no redundant `a`s and spaces after commas | Remy Oukaour |
2017-12-09 | Document constants with comments, actual names, and more thorough usage | Remy Oukaour |
2017-09-23 | Fix section linking | PikalaxALT |
2016-06-13 | hLCDCPointer and InitList | pikalaxalt |
2016-05-27 | Port homecall macro | pikalaxalt |
2016-05-11 | Inexplicably empty function with malformed predef pointer, but what are you g... | pikalaxalt |
2016-05-10 | Name all functions in event/ | pikalaxalt |
2016-05-10 | Labeled every function in ROM0 that's referenced in the source | pikalaxalt |
2016-05-05 | Mobile and more battle anims | pikalaxalt |
2016-05-04 | HDMA transfer functions | pikalaxalt |
2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ... | pikalaxalt |
2016-03-01 | Battle animation annotations | PikalaxALT |
2016-01-27 | Fix marts using hard-coded bank number | PikalaxALT |
2016-01-12 | More WRAM tidying | PikalaxALT |
2016-01-11 | Restored StandingTile and introduced LastTile | PikalaxALT |
2015-12-28 | Dummy Game | PikalaxALT |
2015-12-26 | jumptable macro repurposed | PikalaxALT |
2015-12-26 | Move effects; no more reloadmapmusic, returnafterbattle | PikalaxALT |
2015-12-19 | More work on slots; WRAM cleanup, Move Deleter | PikalaxALT |
2015-12-17 | More menu stuff | PikalaxALT |
2015-12-15 | Menu | PikalaxALT |
2015-12-11 | Card Flip | PikalaxALT |
2015-12-05 | Celebi Event | PikalaxALT |
2015-12-04 | More work on animations | PikalaxALT |
2015-11-29 | Pokedex labels | PikalaxALT |
2015-11-28 | Renaming sections, further dissolving main.asm | PikalaxALT |
2015-11-25 | Rename several script commands | PikalaxALT |
2015-11-20 | Annotate battle tower text bug | PikalaxALT |
2015-11-20 | bgcoord | PikalaxALT |
2015-11-18 | CmdQueues | PikalaxALT |
2015-11-17 | engine/decorations.asm | PikalaxALT |
2015-11-15 | Backup prior to global introduction of PERSONTYPE constants | PikalaxALT |
2015-11-14 | More map object work | PikalaxALT |
2015-11-13 | SpriteAnim | PikalaxALT |
2015-11-11 | More splits; map setup labels | PikalaxALT |
2015-11-11 | Further split bank 4 | PikalaxALT |
2015-11-11 | engine/mart.asm | PikalaxALT |
2015-11-10 | Added w3 and w5 labels for misc/mobile_40.asm | PikalaxALT |
2015-11-10 | enum macros/move_anim.asm, resolve battle/anims.asm function labels | PikalaxALT |
2015-11-09 | Cleaning up static HRAM labels; movement stuff, route 38 trainers | PikalaxALT |
2015-11-09 | Some work on battle animations | PikalaxALT |
2015-11-08 | AI and player items, withdraw/deposit | PikalaxALT |
2015-11-07 | Pokemon animations | PikalaxALT |
2015-11-05 | PLAYEREVENT_ | PikalaxALT |
2015-11-05 | Various labels | PikalaxALT |
2015-11-04 | Corrected some mislabeled 1bpps | PikalaxALT |