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path: root/home/battle.asm
AgeCommit message (Expand)Author
2017-12-24callba/callab → farcall/callfarRemy Oukaour
2017-01-08Reverse the LastEnemyCounterMove and LastPlayerCounterMove labelsFredrik Ljungdahl
2016-05-04More splitting of main.asm; remove unneeded rept 2pikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ...pikalaxalt
2016-01-09Finish labels in engine/namingscreen.asmPikalaxALT
2015-11-25Final relabeling before mergePikalaxALT
2015-11-09Cleaning up static HRAM labels; movement stuff, route 38 trainersPikalaxALT
2015-11-09Some work on battle animationsPikalaxALT
2015-10-19Move battle start animation functions to its own filePikalaxALT
2015-07-22Various annotationsPikalaxALT
2015-07-21Move radio code to its own filePikalaxALT
2015-07-20Reverted ld_hl_pointer macroPikalaxALT
2015-07-15More enumeration of constants, more annotations of scripts.PikalaxALT
2015-02-10Blind wram labels part 4.yenatch
2014-06-16Name the UpdateEnemyHUD predef.yenatch
2014-06-14Rename _GetBattleVar -> GetBattleVarAddr.yenatch
2014-06-12Consolidate monster structs in wram and sram.yenatch
2014-05-21Split bank 0 battle functions into home/battle.asm.yenatch