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AgeCommit message (Expand)Author
2016-05-08All functions in main.asm have non-generic namespikalaxalt
2016-05-04More splitting of main.asm; remove unneeded rept 2pikalaxalt
2016-04-10Local labels starting with lowercase letters are no longer decorated with a t...pikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ...pikalaxalt
2015-11-29buttonsoundPikalaxALT
2015-11-25Rename several script commandsPikalaxALT
2015-11-10Added w3 and w5 labels for misc/mobile_40.asmPikalaxALT
2015-11-09Cleaning up static HRAM labels; movement stuff, route 38 trainersPikalaxALT
2015-11-02object_structPikalaxALT
2015-10-29No more -bash000; engine/movement.asm, SPRITEMOVEFNPikalaxALT
2015-10-19Move battle start animation functions to its own filePikalaxALT
2015-10-17Restructured functions in main.asm to resemble the home functions they clonePikalaxALT
2015-10-16Split up bank 2; other relabelingsPikalaxALT
2015-10-11Magikarp functions moved to event/magikarp.asmPikalaxALT
2015-10-07More labels, including fns responsible for partymon generationPikalaxALT
2015-07-20Reverted ld_hl_pointer macroPikalaxALT
2015-07-15More enumeration of constants, more annotations of scripts.PikalaxALT
2015-06-23Remove trailing newlines.IIMarckus
2015-02-10Blind wram labels part 4.yenatch
2014-02-01Use :: to export labels between objects.yenatch
2013-12-22no more Public in joypad interface labelsyenatch
2013-10-08rename 'StartSFX' to 'PlaySFX'yenatch
2013-09-09rename common/ to home/yenatch