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AgeCommit message (Expand)Author
2017-12-09More WRAM organizationRemy Oukaour
2017-12-09Document constants with comments, actual names, and more thorough usageRemy Oukaour
2016-06-06Remaining layout constantspikalaxalt
2016-05-10Labeled every function in ROM0 that's referenced in the sourcepikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ...pikalaxalt
2016-03-27Split up banks 1-3 of main.asmpikalaxalt
2016-03-01Battle animation annotationsPikalaxALT
2016-01-12More WRAM tidyingPikalaxALT
2016-01-11Restored StandingTile and introduced LastTilePikalaxALT
2016-01-06Map callback constantsPikalaxALT
2015-12-22Color fns, some more address decoding in link/mobilePikalaxALT
2015-12-19More work on slots; WRAM cleanup, Move DeleterPikalaxALT
2015-12-18Events and some WRAM cleanupPikalaxALT
2015-12-15No more ItemFragmentPikalaxALT
2015-12-14map setup and warpsPikalaxALT
2015-12-13Miscellaneous labelsPikalaxALT
2015-12-11Card FlipPikalaxALT
2015-12-09underground switches, town mapPikalaxALT
2015-12-01Break up engine/sprites.asm; address yenatch's commentsPikalaxALT
2015-11-29Pokedex labelsPikalaxALT
2015-11-26Battle Tower scripts and text labelsPikalaxALT
2015-11-25Rename several script commandsPikalaxALT
2015-11-20Annotate battle tower text bugPikalaxALT
2015-11-20bgcoordPikalaxALT
2015-11-19main.asm is now under 30k linesPikalaxALT
2015-11-17Here's the mail it never failsPikalaxALT
2015-11-14More map object, swap StandingTile and NextTilePikalaxALT
2015-11-14More map object workPikalaxALT
2015-11-13sprite engine; tileset constantsPikalaxALT
2015-11-12Map header labels, tileset constantsPikalaxALT
2015-11-11More splits; map setup labelsPikalaxALT
2015-11-11Further split bank 4PikalaxALT
2015-11-11engine/mart.asmPikalaxALT
2015-11-09Some work on battle animationsPikalaxALT
2015-11-07more battle core labelsPikalaxALT
2015-11-05Some battle labelsPikalaxALT
2015-11-05PLAYEREVENT_PikalaxALT
2015-11-05Various labelsPikalaxALT
2015-11-04give/takeitem *, 1: the 1 is optionalPikalaxALT
2015-11-04home/copy.asm completely labeledPikalaxALT
2015-11-02No more NONEPikalaxALT
2015-11-02Fix NorthMapObjectIndexBuffer etcPikalaxALT
2015-11-02object_structPikalaxALT
2015-11-01Object masksPikalaxALT
2015-11-01Fix merge conflictsPikalaxALT
2015-10-29No more -bash000; engine/movement.asm, SPRITEMOVEFNPikalaxALT
2015-10-26merge with newest updateJimB16
2015-10-24Address comments on PR 322PikalaxALT
2015-10-24About time I got to these functionsPikalaxALT
2015-10-19merge conflicts resolvedJimB16