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2020-06-16Harmonize home/ with pokegoldRangi
2020-04-04Miscellaneous fixes:Rangi
- `hSecondsBackup` -> `hUnusedBackup` - `ld bc, hBGMapAddress + 1` -> `bccoord -1, -2, 0` - Identify some `.asm_XXX` labels
2020-02-23JoypadInt -> Joypadmid-kid
This matches all other interrupts. The old Joypad was renamed to UpdateJoypad.
2019-05-25Fix usage of rIE and rSC constantsmid-kid
2018-08-25Use labels instead of constants for HRAMRangi
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-06-24Fix triple newlines left over from removing address commentsRangi
2018-06-24Remove all address commentsmid-kid
2018-01-30Fix wVirtualOAM labels, part 1.luckytyphlosion
2018-01-23Prefix wram labels with w, part 2.luckytyphlosion
2018-01-03Serve2bppRequest@VBlank → Serve2bppRequest_VBlankRemy Oukaour
2016-05-04More splitting of main.asm; remove unneeded rept 2pikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ↵pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2015-12-23Battle Anim Object struct constantsPikalaxALT
2015-11-09Cleaning up static HRAM labels; movement stuff, route 38 trainersPikalaxALT
2015-10-16Split up bank 2; other relabelingsPikalaxALT
2015-07-20Reverted ld_hl_pointer macroPikalaxALT
2015-07-18Trainer data structure and field move functionsPikalaxALT
Trainer data in map scripts is now a macro-defined structure. Field move functions in main.asm are now nearly completely annotated, with local references. Trailing white space deleted.
2015-02-10Blind wram labels part 4.yenatch
2015-01-19hVBlankyenatch
2014-02-01Use :: to export labels between objects.yenatch
This fixes the build.
2013-10-11fix labels for SoundRestart and UpdateSoundyenatch
2013-09-09rename common/ to home/yenatch