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2020-02-16PanicResetClock -> ClearClockmid-kid
Funky name that only exists based on what it's used for, not so much what it is.
2020-02-13Standardize on lowercase Tilemap and Attrmapmid-kid
We used to have a mixture of TileMap and and Tilemap, as well as the similar AttrMap. Standardize on one.
2020-02-13Call_LoadTempTileMapToTileMap → SafeLoadTempTileMapToTileMapmid-kid
Stupid name is stupid smh tbh fam.
2020-02-13Remove FarCall prefix from SwapTextboxPalettes and ScrollBGMapPalettesmid-kid
No prefix for the farcall, prefix with an underscore for the farcalled. This matches what is done for pretty much every other home function.
2020-02-13InitSpriteAnimStruct <-> _InitSpriteAnimStructmid-kid
These were the wrong way around, as the function in home should not be prefixed
2020-02-05Merge pull request #650 from pret/audio-macrosRangi
Update audio macros and arguments
2020-02-04Identify four padding bytes in base data as beta front/back pic pointersRangi
2020-01-31Clean up comments in home/time.asmRangi
2020-01-06Merge branch 'master' into audio-macrosdannye
2020-01-04Merge pull request #660 from mid-kid/masterRangi
Make the map setup commands match the actual function names better
2019-12-03Update some labelsRangi
2019-11-23Fix miscellaneous points made in #658Rangi
2019-11-23Separate tilesets.o goes with pics.o and sprites.oRangi
2019-11-18Make the map setup commands match the actual function names bettermid-kid
These functions used as map setup commands are used in other places, too, so I can't prefix them under the same. The names should match except I won't repeat "map" in a map setup command name.
2019-11-18Fix some constants around wLinkModemid-kid
2019-11-18Document WaitPressAorB_BlinkCursor a bitmid-kid
This is one weird function I'll never understand the purpose of. It could use a better name, but I have no clue what.
2019-11-03Bit 6 of PrintNum left-aligns numbersRangi
2019-11-03Split menu code out of home/movement.asmRangi
2019-11-03Rename buttonsound to promptbuttonRangi
2019-11-03Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to ↵Rangi
OBJECT_LENGTH
2019-10-21Fix some mobile script and map sign thingsmid-kid
2019-10-20#641 fixes and additions. (#646)mid-kid
Name a lot of text labels according to our conventions
2019-09-02Update audio macros and argumentsdannye
and update related labels/constants/comments this fixes a lot of mistakes and maximizes compatibility with red
2019-06-09Fix overworld scrolling function namesmid-kid
2019-06-04Misc fixesmid-kid
2019-05-25Fix usage of rIE and rSC constantsmid-kid
2019-04-19Identify some more WRAM labelsRangi
2019-04-09TextBox -> Textboxmid-kid
Homogenizing names.
2019-04-08Identify and eliminate wEngineBuffer1-5Rangi
2019-03-03Define constants for map event sizesRangi
2019-03-03Identify more collision-related constants and dataRangi
2019-02-16Update to rgbds 0.3.8Rangi
2019-01-30wc7e8 -> wUnusedC7E8 (similar to wUnusedD102)Rangi
2019-01-24Keep "paragraphs" of related code togetherRangi
2019-01-12Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bankRangi
2018-12-26Fix comments around BANK() statementsmid-kid
Found a couple BANK()s that reference multiple labels.
2018-12-09Merge pull request #578 from mid-kid/masterRangi
Fixes in the animation subsystem.
2018-11-20Cosmetic fixesmid-kid
2018-11-18Resolve issue #575: Rename text commandsRangi
2018-11-05text_jump → text_farmid-kid
The previous name for this was rather misleading. It isn't an actual jump like you'd expect the `jp` instruction to behave as. Instead, it behaves more like a `farcall`. This also makes it consistent with its current command ID name of `TX_FAR`.
2018-10-11Rename CheckTrainerBattlemid-kid
Renamed to be more in line with our current coding standards. Hopefully this is slightly more readable.
2018-09-09Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphicRangi
2018-09-09wCursorCurTile -> wCursorCurrentTileRangi
2018-09-09Remove redundant commentsRangi
2018-09-09Curr -> CurRangi
2018-08-25hLabel - $ff00 -> LOW(hLabel)Rangi
2018-08-25Use labels instead of constants for HRAMRangi
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-07-29Fix reviewed issues.Rangi
Pokedex_PrintListing has a comment noting how it depends on wCurSpecies == wNamedObjectIndexBuffer; an assert would be more convenient, but is not possible since WRAM label addresses are not defined yet here.
2018-07-29Make reviewed fixes; standardize on " + "Rangi
2018-07-29Add meaningful aliases for wd265Rangi
Introduce MONICON_* constants Introduce BATTLEPLAYERACTION_* constants