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hram.asm
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Author
2020-08-03
TX_NUM -> TX_DECIMAL
mid-kid
2020-07-21
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
Rangi
2020-07-13
Disassemble the final English debug ROM
Rangi
2020-06-22
Identify some more labels
Rangi
2020-06-21
Comment more ROM labels as unreferenced
Rangi
2020-06-20
Remove RAM address comments
Rangi
2020-04-18
Miscellaneous fixes, including one for the Pokédex design flaw by ax6
Rangi
2020-04-16
Fix #709 miscellaneous issues
Rangi
2020-04-06
hStackBank -> hTempBank
Rangi
2020-04-06
hBuffer -> hStackBank and hFarByte
Rangi
2020-04-04
Miscellaneous fixes:
Rangi
2019-11-23
Fix miscellaneous points made in #658
Rangi
2019-03-03
hFFEC is not an HRAM location
Rangi
2018-10-11
Rename CheckTrainerBattle
mid-kid
2018-08-26
spaces->tab, and remove redundant comment
Rangi
2018-08-26
Nested union for the Multiply+Divide inputs+results
Rangi
2018-08-26
hQuotient is a four-byte buffer (fixes #558)
Rangi
2018-08-25
Reorganize math-related HRAM union (ffb3)
Rangi
2018-08-25
Avoid a nested union
Rangi
2018-08-25
Use labels instead of constants for HRAM
Rangi
2018-07-23
StringCmp → CompareBytes; CompareLong → CompareBytesLong
Rangi
2018-07-18
Label more mobile WRAM
mid-kid
2018-01-30
Fix wVirtualOAM labels, part 1.
luckytyphlosion
2018-01-19
Resolve #471 (although link code still needs more cleanup, like its WRAM labels)
Remy Oukaour
2018-01-03
Explain HRAM
Remy Oukaour
2017-12-26
Keep memory map values in hardware_constants.asm
Remy Oukaour
2016-06-13
hLCDCPointer and InitList
pikalaxalt
2016-06-07
Some mystery gift functions
pikalaxalt
2016-05-05
Mobile and more battle anims
pikalaxalt
2016-04-30
Copycat labels; macro for the Crystal-only Unown chamber unlock words
pikalaxalt
2016-02-15
hRemainder
yenatch
2016-01-12
More WRAM tidying
PikalaxALT
2015-12-26
jumptable macro repurposed
PikalaxALT
2015-12-26
Move effects; no more reloadmapmusic, returnafterbattle
PikalaxALT
2015-12-15
Menu
PikalaxALT
2015-11-23
trade animation
PikalaxALT
2015-11-13
sprite engine; tileset constants
PikalaxALT
2015-11-11
More splits; map setup labels
PikalaxALT
2015-11-11
engine/mart.asm
PikalaxALT
2015-11-09
Some work on battle animations
PikalaxALT
2015-11-06
BATTLEACTION constants
PikalaxALT
2015-11-05
Various labels
PikalaxALT
2015-11-02
Fix NorthMapObjectIndexBuffer etc
PikalaxALT
2015-11-02
object_struct
PikalaxALT
2015-11-01
Fix merge conflicts
PikalaxALT
2015-11-01
Sweepthrough of ClearBox arg conversion to lb
PikalaxALT
2015-10-29
No more -bash000; engine/movement.asm, SPRITEMOVEFN
PikalaxALT
2015-10-26
merge with newest update
JimB16
2015-10-24
About time I got to these functions
PikalaxALT
2015-10-19
merge conflicts resolved
JimB16
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