Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-04 | Replace party struct relative values with EQUS constants | PikalaxALT | |
2015-11-03 | Experience and level calculations | PikalaxALT | |
2015-11-02 | No more NONE | PikalaxALT | |
2015-11-01 | Fix merge conflicts | PikalaxALT | |
2015-11-01 | Prepare to merge | PikalaxALT | |
2015-10-26 | merge with newest update | JimB16 | |
2015-10-25 | ITEMMENU_CLOSE is now ITEMMENU_FIELD | PikalaxALT | |
2015-10-25 | RIP ITEMCONTEXT constants | PikalaxALT | |
2015-10-24 | About time I got to these functions | PikalaxALT | |
2015-10-21 | Plus 4 on person events; feeble attempt to annotate color functions | PikalaxALT | |
2015-10-19 | merge conflicts resolved | JimB16 | |
2015-10-19 | Move battle start animation functions to its own file | PikalaxALT | |
2015-10-17 | Restructured functions in main.asm to resemble the home functions they clone | PikalaxALT | |
2015-10-12 | Happiness and Mystery Gift constants | PikalaxALT | |
2015-10-11 | added comments to the PPUP-function | JimB16 | |
2015-10-10 | changed name of some labels | JimB16 | |
2015-10-08 | found CalcPkmnStats-function | JimB16 | |
2015-10-07 | Labeling of AI item and wild encounter functions | PikalaxALT | |
2015-10-07 | Merge remote-tracking branch 'upstream/master' | JimB16 | |
2015-10-07 | More labels, including fns responsible for partymon generation | PikalaxALT | |
2015-10-04 | soft reset | PikalaxALT | |
2015-09-10 | changed more labels | JimB16 | |
2015-09-06 | changed varlabels for multiply- and divide-func, renamed battletext-labels | JimB16 | |
2015-08-30 | renamed labels and added comments | JimB16 | |
2015-08-20 | Nail down the rest of SRAM banks 0 and 1. | yenatch | |
2015-07-22 | Various annotations | PikalaxALT | |
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts. Renamed several functions in home. Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these. | |||
2015-07-21 | Added labels to different parts of the map script and event headers | PikalaxALT | |
2015-07-20 | Reverted ld_hl_pointer macro | PikalaxALT | |
2015-07-20 | More label updates, moved predefs to new file | PikalaxALT | |
Also named most of the engine and event flag constants. | |||
2015-07-19 | Finished the decoration attributes table | PikalaxALT | |
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map. | |||
2015-07-18 | Trainer data structure and field move functions | PikalaxALT | |
Trainer data in map scripts is now a macro-defined structure. Field move functions in main.asm are now nearly completely annotated, with local references. Trailing white space deleted. | |||
2015-07-17 | More annotations and interpretations of functions and scripts | PikalaxALT | |
2015-07-03 | - Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and ↵ | Scott Norton | |
constants to better reflect their hypothesized purposes. - Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment. | |||
2015-06-23 | Remove trailing newlines. | IIMarckus | |
2015-02-11 | Comment PrintTempMonStats. | yenatch | |
2015-02-11 | Use PartyMon labels in GetPartyParamLocation arguments. | yenatch | |
2015-02-10 | Blind wram part 5. | yenatch | |
starting to go smoothly | |||
2014-12-28 | Replace pointless $FF00+$xx with $ffxx. | yenatch | |
2014-10-24 | Fix bad merge. | IIMarckus | |
2014-10-24 | More comments and labels for ball catch rates. | IIMarckus | |
2014-08-13 | More constants and bug comments in item effects. | yenatch | |
Apparently a bunch of constants from red were never removed for some reason. | |||
2014-07-24 | Relabel GetItemDescription -> PrintItemDescription. | yenatch | |
2014-07-19 | Remove generated "jump sources" comments. | yenatch | |
2014-06-23 | More PartyMon labels for relative addressing. | yenatch | |
2014-06-16 | Name the UpdateEnemyHUD predef. | yenatch | |
Also start using hp palette constants. | |||
2014-06-16 | Use a predef macro that takes labels instead of juggling constants. | yenatch | |
Besides making predefs convenient, naming a predef no longer requires adding or renaming a predef constant. This also lets predefs be rearranged at will. | |||
2014-06-13 | Battle type constants in the wild. | yenatch | |
Also add constants for trap and Celebi event battles. | |||
2014-06-12 | Consolidate monster structs in wram and sram. | yenatch | |
The PartyMon struct is really the box struct with volatile variables like status added. Some other labels have been reworked. Move structs no longer have explicit labels since their location is arbitrary and usually shared. | |||
2014-06-10 | Consolidate NUM_MOVES usage and monster struct labels. | yenatch | |
There turned out to be a lot of instances of NUM_MOVES. | |||
2014-06-04 | Use {hl,de,bc}coord macros wherever possible. | yenatch | |