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Author
2017-12-14
Split items/ and trainers/ into their data/ and engine/ components
Remy Oukaour
Move some data into a pokemon/ subdirectory
2017-12-14
Friend Ball happiness for boxed Pokémon is not a bug
Remy Oukaour
2017-12-12
Document bugs and glitches
Remy Oukaour
2017-12-11
Keep table labels in the same files as their contents.
Remy Oukaour
2017-12-09
More WRAM cleanup
Remy Oukaour
2017-08-30
Adding place names to the PokeMart list to match item constants.
surskitty
2017-06-09
Replace ‘jp [hl]’ with ‘jp hl’
Ben10do
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds. This fix silences these deprecation warnings.
2017-01-16
Labels for Trainer Rankings stat tracking functions
hatschky
2016-06-07
Fix indentation in many places
pikalaxalt
2016-05-27
Port homecall macro
pikalaxalt
2016-05-14
Rename FixedWords to EZChat
pikalaxalt
2016-05-11
Name all printer functions
pikalaxalt
2016-05-10
Labeled every function in ROM0 that's referenced in the source
pikalaxalt
2016-05-04
More splitting of main.asm; remove unneeded rept 2
pikalaxalt
2016-04-10
Local labels starting with lowercase letters are no longer decorated with a ↵
pikalaxalt
trailing colon
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ↵
pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-03-27
Split up banks 1-3 of main.asm
pikalaxalt
2016-01-27
Fix marts using hard-coded bank number
PikalaxALT
2016-01-12
More WRAM tidying
PikalaxALT
2016-01-10
Pokegear
PikalaxALT
2015-12-29
Item effects, post-battle, and decoration flags
PikalaxALT
2015-12-26
jumptable macro repurposed
PikalaxALT
2015-12-26
Move effects; no more reloadmapmusic, returnafterbattle
PikalaxALT
2015-12-23
Battle Anim Object struct constants
PikalaxALT
2015-12-21
More link trade shenanigans
PikalaxALT
2015-12-18
Events and some WRAM cleanup
PikalaxALT
2015-12-15
Menu
PikalaxALT
2015-12-15
No more ItemFragment
PikalaxALT
2015-12-13
Pack
PikalaxALT
2015-11-28
Renaming sections, further dissolving main.asm
PikalaxALT
2015-11-23
link and seer labels
PikalaxALT
2015-11-20
bgcoord
PikalaxALT
2015-11-18
CmdQueues
PikalaxALT
2015-11-18
items/item_effects.asm; engine/evolution.asm
PikalaxALT
2015-11-11
More splits; map setup labels
PikalaxALT
2015-11-11
Further split bank 4
PikalaxALT
2015-11-10
Added w3 and w5 labels for misc/mobile_40.asm
PikalaxALT
2015-11-10
No more DefaultFlypoint
PikalaxALT
2015-11-10
Move some gfx files around, also clock reset fn
PikalaxALT
2015-11-09
Some work on battle animations
PikalaxALT
2015-11-08
Attempting to decode AI switching
PikalaxALT
2015-11-08
More battle core labels
PikalaxALT
2015-11-08
AI and player items, withdraw/deposit
PikalaxALT
2015-11-07
more battle core labels
PikalaxALT
2015-11-07
Move MON_* parentheses to the EQUS declaration
PikalaxALT
2015-11-07
battle/ai/switch.asm and more battle/effect_commands.asm
PikalaxALT
2015-11-06
More battle command labels
PikalaxALT
2015-11-06
BattleCommand labels copied from macros
PikalaxALT
2015-11-04
home/copy.asm completely labeled
PikalaxALT
2015-11-04
Mon submenu, engine/menu.asm
PikalaxALT
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