Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-26 | Use more assertions to ensure correct code and data | Rangi | |
2020-08-03 | TX_NUM -> TX_DECIMAL | mid-kid | |
2020-07-24 | Use def_* macros for automatic map event counts | Rangi | |
Resolves #742 | |||
2020-07-22 | Revert "Factor out tables into data/overworld/" | Rangi | |
This reverts commit b5a7e7de3e6b75e95967edd28b9c2af5959cd136. | |||
2020-07-22 | Factor out tables into data/overworld/ | Rangi | |
Fixes #749 | |||
2020-07-22 | Treat map setup commands like trade script commands | Rangi | |
Fixes #736 | |||
2020-07-17 | Port pokered's more local system for trade animation scripts | Rangi | |
Also factor out trade tilemaps | |||
2020-07-17 | return → endcallback, reloadandreturn → reloadend | Rangi | |
2020-07-13 | Define map setup commands as macros like other script commands | Rangi | |
2020-07-10 | Use const_skip and const_next macros for brevity | Rangi | |
2020-07-08 | Eliminate enum: use const instead, with case-by-case parallel const ↵ | Rangi | |
implementations | |||
2020-07-06 | text_linkpromptbutton -> text_waitbutton | Rangi | |
Removes support for text_waitbutton as a legacy alias for text_promptbutton. | |||
2020-06-10 | Resolve #723: treat std scripts like specials and predefs | Rangi | |
2020-06-07 | wPhoneList, like wItems et al, has a terminating 0 (see ↵ | Rangi | |
PokegearPhone_DeletePhoneNumber); also fix a comment | |||
2020-03-21 | rgbds supports 'X - 1' instead of 'X + -1' | Rangi | |
2020-03-21 | Miscellaneous fixes from #694 | Rangi | |
2020-01-06 | Merge branch 'master' into audio-macros | dannye | |
2020-01-05 | Update docs/music_commands.md | dannye | |
and remove the pokered compatibility macros | |||
2019-11-03 | Rename buttonsound to promptbutton | Rangi | |
2019-09-08 | stereo_panning: force any non-zero arg to 1 | dannye | |
2019-09-04 | Add legacy audio macros | dannye | |
2019-09-03 | Use TRUE/FALSE constants for stereo_panning | dannye | |
and use dn instead of db for volume envelope and pitch sweep | |||
2019-09-03 | Rename dnote to drum_note and dspeed to drum_speed | dannye | |
2019-09-02 | Update audio macros and arguments | dannye | |
and update related labels/constants/comments this fixes a lot of mistakes and maximizes compatibility with red | |||
2019-05-25 | Get rid of _CRYSTAL | mid-kid | |
Having this here is completely redundant and useless, and doesn't even work since it should use `if DEF(_CRYSTAL)` instead. | |||
2019-04-21 | "object_const_def" instead of "const_def 2" | Rangi | |
2019-04-19 | Identify some more WRAM labels | Rangi | |
2019-04-09 | TextBox -> Textbox | mid-kid | |
Homogenizing names. | |||
2019-03-10 | Rename some call/jump script commands to avoid confusion with jr/jp asm ↵ | Rangi | |
instructions Fixes #580 | |||
2019-03-10 | Rename more script commands for consistency and predictability | Rangi | |
Fixes #540 | |||
2019-03-03 | Define constants for map event sizes | Rangi | |
2019-02-17 | Don't use legacy macros | Rangi | |
2019-02-16 | dba exists, use it | Rangi | |
2019-02-16 | passtoengine -> autoinput | Rangi | |
2019-02-16 | Document wBattleAnimFlags | mid-kid | |
`anim_clearsprites` was misnamed, so I renamed it to `anim_keepsprites`, and documented it in docs/battle_anim_commands.md | |||
2019-02-15 | dorepeat -> dowait for oam animations | mid-kid | |
Having the pic animation macros be the same as the oam animation macros isn't really turning out so well... I wonder if we should split them up eventually. | |||
2018-12-09 | Format music macros like movement macros | Rangi | |
2018-12-09 | Merge pull request #578 from mid-kid/master | Rangi | |
Fixes in the animation subsystem. | |||
2018-11-25 | Rename "feet and head follow" commands | mid-kid | |
The lot of these were rather misnamed, since they're used to replace part of the player or enemy with objects for several background effects. https://github.com/pret/pokecrystal/pull/578#issuecomment-440996244 | |||
2018-11-21 | Define first_music_cmd | mid-kid | |
This replaces the uses of $d0 in the audio engine with proper constants. | |||
2018-11-20 | Cosmetic fixes | mid-kid | |
2018-11-18 | Resolve issue #575: Rename text commands | Rangi | |
2018-11-11 | Merge pull request #573 from mid-kid/master | Rangi | |
text_jump → text_far | |||
2018-11-11 | Clarify LEGACY support | mid-kid | |
2018-11-05 | text_jump → text_far | mid-kid | |
The previous name for this was rather misleading. It isn't an actual jump like you'd expect the `jp` instruction to behave as. Instead, it behaves more like a `farcall`. This also makes it consistent with its current command ID name of `TX_FAR`. | |||
2018-10-11 | Stop using __enum__ + 3 | mid-kid | |
Abuse __enumdir__ instead, for better readability. | |||
2018-08-17 | CheckDestinyBond -> CheckFaint | mid-kid | |
Its main function is fainting the opponent and ending the move effect. Updated the comment accordingly. | |||
2018-07-28 | anim_ret_command is an index in a table after all | mid-kid | |
For some reason I thought BattleAnim_Ret was never used, due to how the battle anim loop would be exited early from. It seems I was wrong. Removing commands before anim_ret without it being part of the `enum` seems to break things. | |||
2018-07-18 | Clean up TX_ commands | mid-kid | |
Some of the TX_ commands didn't use the TX_ prefix for their constants, and the label names were inconsistent. I've chosen to adopt the `TextCommand_` prefix as opposed to `Text_`, as it has a clear difference in namespace compared to the possibly-used `Text_` namespace for actual dialogue text. | |||
2018-07-18 | Fix anim_ret_command | mid-kid | |