Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-24 | s/number/scene/, and correct some documentation | Remy Oukaour | |
2017-12-24 | Renaming: (fix #412) | Remy Oukaour | |
- MapTriggers / maptrigger → SceneScripts / scene_script - XYTriggers / xy_trigger → CoordEvents / coord_event - Signposts / signpost → BGEvents / bg_event - PersonEvents / person_event → ObjectEvents / object_event | |||
2017-12-24 | Support old one-argument sound_duty macro, similar to callab/callba legacy ↵ | Remy Oukaour | |
support | |||
2017-12-24 | callba/callab → farcall/callfar | Remy Oukaour | |
2017-12-23 | Document the meaning of hour and daytime values for person_events | Remy Oukaour | |
2017-12-15 | Move more main.asm code into individual files | Remy Oukaour | |
2017-12-15 | Add a map_connection_struct macro | Remy Oukaour | |
2017-12-15 | Move all misc/ and unknown/ files to meaningful directories | Remy Oukaour | |
2017-12-15 | Correct `endturn` value | Remy Oukaour | |
2017-12-15 | Start documenting effect commands | Remy Oukaour | |
2017-12-15 | More comments for macros | Remy Oukaour | |
2017-12-14 | Split items/ and trainers/ into their data/ and engine/ components | Remy Oukaour | |
Move some data into a pokemon/ subdirectory | |||
2017-12-14 | Clarify which gfx anim commands are for oam | Remy Oukaour | |
2017-12-14 | Reorganize macros | Remy Oukaour | |
2017-12-12 | Use constants for asm collision data | Remy Oukaour | |
2017-12-12 | xy_trigger handles $0 padding, so map scripts are simpler | Remy Oukaour | |
2017-12-12 | Add basic documentation for text commands. | Remy Oukaour | |
2017-12-12 | Identify more sprite-related constants | Remy Oukaour | |
Start more documentation | |||
2017-12-11 | Comments distinguish "move effects" and "effect commands" | Remy Oukaour | |
Effect command enums are used like constants, not macros | |||
2017-12-11 | Move lots of data tables into individual data/ files | Remy Oukaour | |
(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.) | |||
2017-12-11 | Document macros/map.asm | Remy Oukaour | |
Rename MORN/DAY/NITE to MORN_F/DAY_F/NITE_F; use MORN/DAY/NITE for shifted values (cleaner for person_events) Prefix FLOOR to the `elevfloor` constants | |||
2017-12-10 | Use new palette constants | Remy Oukaour | |
2017-12-09 | Move some gfx/unknown/ files into meaningful directories | Remy Oukaour | |
2017-12-09 | More WRAM cleanup | Remy Oukaour | |
2017-12-09 | More constants | Remy Oukaour | |
2017-12-09 | Define more charmap characters and use them in place of hard-coded numbers | Remy Oukaour | |
2017-09-24 | Remove contents.asm | yenatch | |
2016-07-29 | Movement macro enums are now relative | PikalaxALT | |
2016-07-29 | pitchoffset macro to replace forceoctave | PikalaxALT | |
2016-05-14 | Unify directional movement macros | pikalaxalt | |
2016-05-14 | Unify step_sleep macro | pikalaxalt | |
2016-05-13 | Refine labels in engine/trade/animation.asm | pikalaxalt | |
2016-05-10 | reinterpret sound_duty macro | pikalaxalt | |
2016-05-10 | No more unknownmusic | pikalaxalt | |
2016-05-10 | Pitch wheel | pikalaxalt | |
2016-05-05 | Mobile and more battle anims | pikalaxalt | |
2016-04-30 | Copycat labels; macro for the Crystal-only Unown chamber unlock words | pikalaxalt | |
2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ↵ | pikalaxalt | |
colon; remove trailing whitespace; globally correct line endings to UNIX style | |||
2016-04-10 | Alan's script pointers are now local references; movement_tree_shake for ↵ | pikalaxalt | |
sudowoodo on route 36 | |||
2016-03-08 | Merge branch 'master' of https://github.com/pret/pokecrystal | pikalaxalt | |
2016-03-03 | Use the dakuten characters. | yenatch | |
2016-03-01 | Battle animation annotations | PikalaxALT | |
2016-01-28 | Add missing file macros/pals.asm | PikalaxALT | |
2016-01-09 | Pokegear functions and RAM labels | PikalaxALT | |
2016-01-09 | Finish labels in engine/namingscreen.asm | PikalaxALT | |
2016-01-09 | Split base stats | PikalaxALT | |
2016-01-07 | wram macros moved to new file | PikalaxALT | |
2016-01-05 | maptrigger macro | PikalaxALT | |
2016-01-04 | more gfx-related labels | PikalaxALT | |
2015-12-29 | More movement stuff | PikalaxALT | |