Age | Commit message (Collapse) | Author |
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No dims macro
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- negative values have no meaning
- left in optional tile x/y for backwards compatibility
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# Conflicts:
# macros/scripts/maps.asm
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$100` or `X >> 8` and `X & $ff`
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- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
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support
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Move some data into a pokemon/ subdirectory
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Start more documentation
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Effect command enums are used like constants, not macros
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(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.)
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Rename MORN/DAY/NITE to MORN_F/DAY_F/NITE_F; use MORN/DAY/NITE for shifted values (cleaner for person_events)
Prefix FLOOR to the `elevfloor` constants
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