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AgeCommit message (Expand)Author
2017-12-24Group Pokérus files in engine/pokerus/Remy Oukaour
2017-12-24Remove all code from main.asm (some labeled INCBINs, like out-of-context grap...Remy Oukaour
2017-12-24LoadEDTile → CopyTilemapAtOnce (fix #345)Remy Oukaour
2017-12-24Fix issue #345:Remy Oukaour
2017-12-24Renaming: (fix #412)Remy Oukaour
2017-12-24callba/callab → farcall/callfarRemy Oukaour
2017-12-23Merge remote-tracking branch 'origin/master' into masteryenatch
2017-12-16Move some more main.asm routines into individual filesRemy Oukaour
2017-12-16Move more code out of main.asmRemy Oukaour
2017-12-15Only engine/decorations.asm uses PadCoords_deRemy Oukaour
2017-12-15Reorganising phone stuff.surskitty
2017-12-15Move more main.asm code into individual filesRemy Oukaour
2017-12-15Move more contiguous related code blocks from main.asm to engine/ and events/Remy Oukaour
2017-12-15Copy pokered's organization some more, with further constant and data filesRemy Oukaour
2017-12-15Move all misc/ and unknown/ files to meaningful directoriesRemy Oukaour
2017-12-15Move some misc/ files into meaningful directoriesRemy Oukaour
2017-12-15Move data/audio/ back into audio/Remy Oukaour
2017-12-15Move predef/ files into engine/Remy Oukaour
2017-12-15More comments for macrosRemy Oukaour
2017-12-14Macro-ify the unused palette mapRemy Oukaour
2017-12-14Split items/ and trainers/ into their data/ and engine/ componentsRemy Oukaour
2017-12-13Splitting phone scripts up.surskitty
2017-12-13Use constants for gender ratiosRemy Oukaour
2017-12-12Merge branch 'master' of https://github.com/pret/pokecrystalRemy Oukaour
2017-12-12Document bugs and glitchesRemy Oukaour
2017-12-12Define constants for collision typesRemy Oukaour
2017-12-11Move pic animation documentation to docs/Remy Oukaour
2017-12-11More consistent data tablesRemy Oukaour
2017-12-11Keep table labels in the same files as their contents.Remy Oukaour
2017-12-11Move the rest of gfx/misc/ into specific directoriesRemy Oukaour
2017-12-11Add member constants for the base data struct, same as most other structsRemy Oukaour
2017-12-11Move more data tables into data/ files.Remy Oukaour
2017-12-11Move lots of data tables into individual data/ filesRemy Oukaour
2017-12-11Document macros/map.asmRemy Oukaour
2017-12-11Rename overworld sprite files, consistent with their constantsRemy Oukaour
2017-12-10PokeCenter → Pokecenter (consistent with the POKECENTER map constants)Remy Oukaour
2017-12-10Single files for tilesets/data.asm and maps/blockdata.asmRemy Oukaour
2017-12-10Use correct WRAM labels for intro/title scenesRemy Oukaour
2017-12-10Consistent code formatting: no redundant `a`s and spaces after commasRemy Oukaour
2017-12-09Move some gfx/misc/ files into meaningful directoriesRemy Oukaour
2017-12-09More WRAM cleanupRemy Oukaour
2017-12-09Further WRAM organizationRemy Oukaour
2017-12-09Define more charmap characters and use them in place of hard-coded numbersRemy Oukaour
2017-12-09Document constants with comments, actual names, and more thorough usageRemy Oukaour
2017-11-21Move LoadOverworldFont to main.asmmid-kid
2017-11-16Define bank43 in main.asm instead of unused_titlemid-kid
2017-09-24Merge pull request #389 from yenatch/rgbds-3yenatch
2017-09-23Fix section linkingPikalaxALT
2017-06-24Merge pull request #370 from yenatch/graphicsyenatch
2017-06-24Fix gfx/miscyenatch