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AgeCommit message (Expand)Author
2018-01-11Use constants and data for Unown chamber eventsRemy Oukaour
2018-01-10Other files belong in data/battle/Remy Oukaour
2018-01-10Resolve #461Remy Oukaour
2018-01-10gfx/*.asm files have INCBINsRemy Oukaour
2018-01-09Split tilesets/ into gfx/tilesets and data/tilesets/Remy Oukaour
2018-01-09data/phone_text → data/phone/textRemy Oukaour
2018-01-09CRYSTAL11 → _CRYSTAL11Remy Oukaour
2018-01-09includes.asm → constants.asmRemy Oukaour
2018-01-09Move text/ into data/Remy Oukaour
2018-01-06Organize mobile/battle_tower_*.asm data and codeRemy Oukaour
2017-12-28Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW)Remy Oukaour
2017-12-28Rename pokemon animation files (fix #439)Remy Oukaour
2017-12-27gfx/pokemon/animation.asm → engine/pic_animation.asmRemy Oukaour
2017-12-27Remove redundant data/ filename prefixesRemy Oukaour
2017-12-27Move events/ to engine/events/Remy Oukaour
2017-12-26Rename some sectionsRemy Oukaour
2017-12-26event/ → events/, and move some appropriate engine/ files thereRemy Oukaour
2017-12-26Name mail graphicsRemy Oukaour
2017-12-26Use "battle_anims" and "sprite_anims" for clarity, not just "anims"Remy Oukaour
2017-12-26Split battle/ into data/ and engine/ componentsRemy Oukaour
2017-12-26Rename: gfx/pics → gfx/pokemonRemy Oukaour
2017-12-26Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headersRemy Oukaour
2017-12-25Clean up color/palette codeRemy Oukaour
2017-12-24Group Pokérus files in engine/pokerus/Remy Oukaour
2017-12-24Remove all code from main.asm (some labeled INCBINs, like out-of-context grap...Remy Oukaour
2017-12-24LoadEDTile → CopyTilemapAtOnce (fix #345)Remy Oukaour
2017-12-24Fix issue #345:Remy Oukaour
2017-12-24Renaming: (fix #412)Remy Oukaour
2017-12-24callba/callab → farcall/callfarRemy Oukaour
2017-12-23Merge remote-tracking branch 'origin/master' into masteryenatch
2017-12-16Move some more main.asm routines into individual filesRemy Oukaour
2017-12-16Move more code out of main.asmRemy Oukaour
2017-12-15Only engine/decorations.asm uses PadCoords_deRemy Oukaour
2017-12-15Reorganising phone stuff.surskitty
2017-12-15Move more main.asm code into individual filesRemy Oukaour
2017-12-15Move more contiguous related code blocks from main.asm to engine/ and events/Remy Oukaour
2017-12-15Copy pokered's organization some more, with further constant and data filesRemy Oukaour
2017-12-15Move all misc/ and unknown/ files to meaningful directoriesRemy Oukaour
2017-12-15Move some misc/ files into meaningful directoriesRemy Oukaour
2017-12-15Move data/audio/ back into audio/Remy Oukaour
2017-12-15Move predef/ files into engine/Remy Oukaour
2017-12-15More comments for macrosRemy Oukaour
2017-12-14Macro-ify the unused palette mapRemy Oukaour
2017-12-14Split items/ and trainers/ into their data/ and engine/ componentsRemy Oukaour
2017-12-13Splitting phone scripts up.surskitty
2017-12-13Use constants for gender ratiosRemy Oukaour
2017-12-12Merge branch 'master' of https://github.com/pret/pokecrystalRemy Oukaour
2017-12-12Document bugs and glitchesRemy Oukaour
2017-12-12Define constants for collision typesRemy Oukaour
2017-12-11Move pic animation documentation to docs/Remy Oukaour