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2017-12-11More consistent data tablesRemy Oukaour
2017-12-11Keep table labels in the same files as their contents.Remy Oukaour
2017-12-11Move the rest of gfx/misc/ into specific directoriesRemy Oukaour
2017-12-11Add member constants for the base data struct, same as most other structsRemy Oukaour
2017-12-11Move more data tables into data/ files.Remy Oukaour
2017-12-11Move lots of data tables into individual data/ filesRemy Oukaour
(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.)
2017-12-11Document macros/map.asmRemy Oukaour
Rename MORN/DAY/NITE to MORN_F/DAY_F/NITE_F; use MORN/DAY/NITE for shifted values (cleaner for person_events) Prefix FLOOR to the `elevfloor` constants
2017-12-11Rename overworld sprite files, consistent with their constantsRemy Oukaour
2017-12-10PokeCenter → Pokecenter (consistent with the POKECENTER map constants)Remy Oukaour
2017-12-10Single files for tilesets/data.asm and maps/blockdata.asmRemy Oukaour
2017-12-10Use correct WRAM labels for intro/title scenesRemy Oukaour
Remove outdated WRAM alias comments
2017-12-10Consistent code formatting: no redundant `a`s and spaces after commasRemy Oukaour
2017-12-09Move some gfx/misc/ files into meaningful directoriesRemy Oukaour
2017-12-09More WRAM cleanupRemy Oukaour
2017-12-09Further WRAM organizationRemy Oukaour
2017-12-09Define more charmap characters and use them in place of hard-coded numbersRemy Oukaour
2017-12-09Document constants with comments, actual names, and more thorough usageRemy Oukaour
2017-11-21Move LoadOverworldFont to main.asmmid-kid
It doesn't fit correctly in misc/mobile_41.asm. Also moved the font images out of gfx/unknown and into gfx/font.
2017-11-16Define bank43 in main.asm instead of unused_titlemid-kid
All other banks are defined in main.asm as well, and it's confusing how the build breaks when you try to remove this unused file.
2017-09-24Merge pull request #389 from yenatch/rgbds-3yenatch
rgbds 0.3.3
2017-09-23Fix section linkingPikalaxALT
Create linker script and float all sections
2017-06-24Merge pull request #370 from yenatch/graphicsyenatch
png everywhere
2017-06-24Fix gfx/miscyenatch
2017-06-09Replace ‘jp [hl]’ with ‘jp hl’Ben10do
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds. This fix silences these deprecation warnings.
2017-03-24Revert "Fix floating sections"Ben10do
This reverts commit e28b88f56d666484b994fc9cf28cc5d4cf50c803.
2017-03-15Fix floating sectionsAntonioND
This is needed so that rgblink doesn't move them around after modifying it's placement algorithm. Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-01-16Labels for Trainer Rankings stat tracking functionshatschky
2016-06-13hLCDCPointer and InitListpikalaxalt
2016-06-06Remaining layout constantspikalaxalt
2016-05-17engine/events.asm labels finishedpikalaxalt
fixed palred/green/blue macros
2016-05-15SPRITE_ANIM_FRAME_IDX constantspikalaxalt
2016-05-14Rename FixedWords to EZChatpikalaxalt
2016-05-13Name all link trade animation related functionspikalaxalt
2016-05-11Name all printer functionspikalaxalt
2016-05-10Labeled every function in ROM0 that's referenced in the sourcepikalaxalt
2016-05-08All functions in main.asm have non-generic namespikalaxalt
2016-05-05Mobile and more battle animspikalaxalt
2016-05-04HDMA transfer functionspikalaxalt
2016-05-04More splitting of main.asm; remove unneeded rept 2pikalaxalt
2016-04-30Copycat labels; macro for the Crystal-only Unown chamber unlock wordspikalaxalt
2016-04-10Local labels starting with lowercase letters are no longer decorated with a ↵pikalaxalt
trailing colon
2016-04-10Local labels starting with capital letters are now decorated with a trailing ↵pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-03-27Split up banks 1-3 of main.asmpikalaxalt
2016-03-19Merge branch 'master' of https://github.com/pret/pokecrystalpikalaxalt
2016-03-18Fix the include for engine/fish.asm.yenatch
2016-03-16Add fish group constants.yenatch
2016-03-08More annotations of HP bar animations, including an oversight by GameFreak ↵pikalaxalt
resulting in super-slow HP bars for Pokemon with over 48 HP
2016-03-01Battle animation annotationsPikalaxALT
2016-01-27Fix marts using hard-coded bank numberPikalaxALT
2016-01-19Merge branch 'master' of https://github.com/pret/pokecrystalPikalaxALT