Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-12-11 | Merge remote-tracking branch 'kanzure/master' | yenatch | |
2014-12-11 | Dump a big mobile text table. | yenatch | |
2014-12-04 | Get rid of incbins in bank $77. | yenatch | |
This includes the diploma and related assets. | |||
2014-12-03 | Fix padding in gfx/misc/pokegear.2bpp.lz. | yenatch | |
2014-12-03 | Miscellaneous mobile incbins. | yenatch | |
2014-12-03 | Fix some incbins near Magikarp length code. | yenatch | |
Also clean up the comments a little. | |||
2014-10-24 | More comments and labels for ball catch rates. | IIMarckus | |
2014-10-23 | Merge remote-tracking branch 'xcrystal/master' into master | yenatch | |
Conflicts: battle/ai/scoring.asm main.asm | |||
2014-10-22 | Add commentary and labels to AI stuff | xCrystal | |
Name some labels and add lots of commentary to AI stuff, including most AIScoring_Smart sublayers. | |||
2014-10-22 | Revert "nothing" | xCrystal | |
This reverts commit 201f56b3e91ec3567ad011ecdea356bee56d7316. | |||
2014-10-22 | nothing | xCrystal | |
2014-10-21 | More AI commentary | xCrystal | |
2014-10-21 | Rename labels and add more commentary to AI stuff | xCrystal | |
2014-09-30 | Miscellaneous formatting cleanup. | yenatch | |
2014-08-22 | Add the initial mobile adapter save data. | yenatch | |
The contents of the save and the rest of the bank are unknown. | |||
2014-08-22 | Close an open string in name selection. | yenatch | |
The python preprocessor doesn't care if a string is left open. It probably should, so this string is fixed preemptively. | |||
2014-08-22 | Use AttrMap and TileMap labels for relative addressing. | yenatch | |
2014-08-18 | Recomment Headbutt tree and Rock Smash encounters. | yenatch | |
2014-08-14 | Recomment the text engine. | yenatch | |
2014-08-13 | Better trainer AI comments and finish off trainer attributes. | yenatch | |
2014-08-13 | More constants and bug comments in item effects. | yenatch | |
Apparently a bunch of constants from red were never removed for some reason. | |||
2014-07-24 | Label CheckPhoneCall. | yenatch | |
2014-07-24 | Use phone script labels in the phone contact table. | yenatch | |
2014-07-24 | Relabel GetItemDescription -> PrintItemDescription. | yenatch | |
2014-07-24 | Add real-time-clock and Daylight Savings Time wram labels. | yenatch | |
2014-07-23 | Dump the phone scripts. | yenatch | |
This is one of the last major incbins. The rest is mostly mobile code. | |||
2014-07-22 | Separate phone scripts from std scripts. | yenatch | |
2014-07-19 | Remove generated "jump sources" comments. | yenatch | |
2014-07-19 | Name the script special function and clean up a couple specials. | yenatch | |
2014-07-18 | Badge and move constants in Strength and Surf field effects. | yenatch | |
2014-07-18 | Use WOOPER in Oak speech. | yenatch | |
2014-07-18 | Name cry functions in home.asm. | yenatch | |
2014-07-18 | Rename the internal PlayCry function to _PlayCryHeader. | yenatch | |
2014-07-18 | Cry "echo" is actually the upper byte of pitch (now a word). | yenatch | |
2014-07-18 | Use macros for spawns and flypoints. | yenatch | |
This firmly ties spawn constant definition to data allocation, preventing usage earlier in main.asm or in other objects. A potential solution is to abuse ifdefs and include it in both main.asm and constants.asm. | |||
2014-06-23 | More PartyMon labels for relative addressing. | yenatch | |
2014-06-19 | More object struct labels and constants. | yenatch | |
2014-06-18 | Merge remote-tracking branch 'kanzure/master' | yenatch | |
2014-06-18 | Residual damage, battle text labels, pic predefs. | yenatch | |
2014-06-17 | Contest battle type and comment the battle menu. | yenatch | |
2014-06-17 | Use better constants/comments in DST near-midnight checks. | IIMarckus | |
2014-06-16 | Name the UpdateEnemyHUD predef. | yenatch | |
Also start using hp palette constants. | |||
2014-06-16 | Use a predef macro that takes labels instead of juggling constants. | yenatch | |
Besides making predefs convenient, naming a predef no longer requires adding or renaming a predef constant. This also lets predefs be rearranged at will. | |||
2014-06-16 | Name and comment some move learning functions. | yenatch | |
2014-06-14 | Name and comment the trainer party reader. | yenatch | |
Reads the contents of trainers/trainers.asm. | |||
2014-06-14 | Move trainer item AI into battle/ai/items.asm. | yenatch | |
2014-06-14 | Item constants in trainer ai. | yenatch | |
2014-06-14 | Rename _GetBattleVar -> GetBattleVarAddr. | yenatch | |
Functions prefixed with _ imply they're private. The real purpose of this function is to use an address, rather than saving a few cycles on push/pop. | |||
2014-06-13 | Battle type constants in the wild. | yenatch | |
Also add constants for trap and Celebi event battles. | |||
2014-06-13 | More battle code cleanup. | yenatch | |
- Use more substatus constants. - Reformat some code to be more atomic. - Add constants for unused status prevention held item effects. - Remove pointless or redundant comments. |