index
:
pokecrystal
install
master
Pokémon Crystal
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
main.asm
Age
Commit message (
Collapse
)
Author
2013-12-22
more title screen comments
yenatch
2013-12-21
some mobile stat screen icons
yenatch
2013-12-21
move a palette map incbin into tilesets/palette_maps.asm
yenatch
2013-12-20
move blockdata into maps.asm
yenatch
2013-12-20
clean up some tileset sections
yenatch
also found unused metatile/collision data for a 128-block tileset
2013-12-18
label the pokedex entry point
yenatch
2013-12-18
split out battle anim object gfx
yenatch
2013-12-18
anim object graphics pointers
yenatch
2013-12-18
button constants for some function
yenatch
probably to do with mobile link
2013-12-18
dude auto input bank
yenatch
2013-12-18
move some labels into included files
yenatch
2013-12-18
split out the battle engine into battle/core.asm
yenatch
2013-12-18
split out pic animation asm and clean up some more includes
yenatch
2013-12-18
clean up pic animation sections
yenatch
2013-12-17
split out battle animation asm (bg effects, objects, commands)
yenatch
2013-12-17
some bg effect labels
yenatch
2013-12-15
battle animation asm cleanup
yenatch
2013-12-13
some mobile link menu graphics
yenatch
2013-12-13
pokegear asm cleanup
yenatch
2013-12-13
pokeball wobbling
yenatch
2013-12-11
split out sprite facing defs into engine/facings.asm
yenatch
2013-12-11
more map attribute getters and some cleanup in home/map.asm
yenatch
2013-12-11
LoadTilesetHeader
yenatch
2013-12-09
more battle anim labels
yenatch
2013-12-08
more battle animation labels
yenatch
2013-12-07
Merge pull request #217 from yenatch/more-objects
Bryan Bishop
compile and link multiple objects
2013-12-05
Function3af0 -> GetBattleAnimByte
yenatch
2013-12-05
labels for battle animation commands
yenatch
2013-12-04
YesNoBox
yenatch
2013-12-04
comment some battle animation asm
yenatch
2013-12-02
more 3pt macro labels; shorten 3pt macros to take just a label
yenatch
static addresses should be avoided anyway
2013-12-01
labels for every 3callasm
yenatch
2013-12-01
shorten redundant text_jump macros
yenatch
2013-12-01
some oam constants
yenatch
2013-11-29
home.o
yenatch
2013-11-29
gfx/pics.o
yenatch
2013-11-29
audio.o and misc/crystal_misc.o
yenatch
2013-11-29
more landmark constants and rename FlypointPerms -> VisitedSpawns
yenatch
2013-11-28
flypoints and spawn points
yenatch
2013-11-28
redone landmarks, now with constants
yenatch
2013-11-28
engine/credits_crystal.o
yenatch
2013-11-28
facing structs and other movement stuff
yenatch
2013-11-27
enumerate battle var constants
yenatch
2013-11-27
recomment battle vars
yenatch
2013-11-27
split some more and recomment more home asm
yenatch
2013-11-27
maps.o and stats/pokedex/entries.o
yenatch
2013-11-26
proper section names and bank constants
yenatch
2013-11-25
text in slots asm
yenatch
2013-11-25
jumptable in slots asm
yenatch
2013-11-24
move more credits asm into engine/credits.asm
yenatch
[prev]
[next]