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Author
2013-05-14
fix calls to $1078 (PlaceString)
yenatch
2013-05-14
add char 4b and cleanup surrounding chars
yenatch
2013-05-13
mixed up connection y/x offset wram labels
yenatch
2013-05-13
EnterMapConnection
yenatch
2013-05-13
GetAnyMapBlockdataBank
yenatch
2013-05-13
FillMapConnections
yenatch
2013-05-13
connection wram labels for each direction
yenatch
2013-05-13
GetMapConnection
yenatch
2013-05-13
Add more stuff related to player naming.
IIMarckus
2013-05-12
Add some naming screen stuff.
IIMarckus
2013-05-12
Add Oak's speech.
IIMarckus
2013-05-12
Add pointers to Oak speech text.
IIMarckus
2013-05-12
Merge pull request #132 from yenatch/master
Bryan Bishop
map groups + gfx.py fix
2013-05-12
fix map group label numbering
yenatch
2013-05-12
Merge pull request #131 from Sanky/master
Bryan Bishop
tiny newline funcs
2013-05-12
disasm tiny newline chars
Sanky
2013-05-12
Merge pull request #130 from Sanky/master
Bryan Bishop
Menu stuff, battle text split & extras.
2013-05-12
Split battle text from main.
Sanky
2013-05-10
more menu stuff
Sanky
2013-05-08
dump item effects
yenatch
2013-05-08
disasm some menu stuff
Sanky
2013-05-06
more thorough ai commenting
yenatch
2013-05-06
clean up ai scoring
yenatch
2013-05-05
move ai scoring out of main.asm
yenatch
2013-05-05
ai scoring part 2
yenatch
2013-05-05
ai scoring dump
yenatch
2013-05-04
AI move scoring
yenatch
2013-05-03
fruit trees
yenatch
2013-05-03
user/opponent party attribute functions
yenatch
2013-05-03
bank 0 battle functions
yenatch
2013-05-03
More bank 0 functions
yenatch
2013-05-02
SimpleMultiply and SimpleDivide
yenatch
2013-05-02
MBC constants in the wild
yenatch
2013-05-02
Clean up and add a couple functions in bank 0
yenatch
Mostly related to sound
2013-05-02
sfx constants in the wild
yenatch
2013-04-30
dump item attributes
yenatch
2013-04-30
GetItemAttr and related fns
yenatch
2013-04-30
more bank b fns
yenatch
ClearBattleRAM and FillBox (predef $13)
2013-04-29
finish PlayBattleMusic
yenatch
2013-04-29
i have a clue what most of this does
yenatch
2013-04-29
More labels in LoadEnemyMon
yenatch
2013-04-29
BaseStats is now BaseData
yenatch
2013-04-29
base stat labels + GetCurNick
yenatch
2013-04-29
getname functions
yenatch
2013-04-27
more effect constants
yenatch
2013-04-27
type printing functions
yenatch
2013-04-25
dump and include beta maps
yenatch
2013-04-25
there is no Move0
yenatch
2013-04-20
effect command cleanup
yenatch
-weather and badge type boosts
2013-04-12
pokedex entries got caught in the map header move
yenatch
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