Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-04-08 | Shuckle special | yenatch | |
2013-03-31 | Move effect pointers | yenatch | |
2013-03-30 | Multiply and Divide | yenatch | |
2013-03-29 | dump move effects | yenatch | |
2013-03-28 | Fix parameter spacing in incbins | yenatch | |
2013-03-28 | Minor formatting in main | yenatch | |
2013-03-27 | More battletexts | yenatch | |
2013-03-27 | Identify more move effect commands | yenatch | |
2013-03-26 | Move effect commands dump | yenatch | |
2013-03-26 | Give labels to some BattleTexts | yenatch | |
2013-03-26 | Various battle-related bank0 asm and wram/constants | yenatch | |
2013-03-22 | Fishing encounter data and related asm | yenatch | |
2013-03-22 | various minor additions | yenatch | |
-battle variable constants -step counters -turn update fns | |||
2013-03-20 | Flesh out HRAM labels | yenatch | |
2013-03-18 | Parse and dump tilesets | yenatch | |
Metatiles (blocks), palette maps, collision, tile animations | |||
2013-03-01 | include some http ascii from the ROM | Bryan Bishop | |
2013-03-01 | Merge pull request #118 from yenatch/master | Bryan Bishop | |
gender check & square root | |||
2013-02-28 | GetSquareRoot | yenatch | |
2013-02-28 | comments for GetScriptByte | Bryan Bishop | |
2013-02-28 | $26d4 is GetScriptByte | Bryan Bishop | |
2013-02-28 | Gender check | yenatch | |
2013-02-28 | Add a little to the hall of fame functions. | IIMarckus | |
2013-02-27 | disassemble scripting engine commands | Bryan Bishop | |
All commands are in scripting.asm, and there's also a small python script that was written to assist with some of the automation. | |||
2013-02-26 | Split credits out | yenatch | |
2013-02-26 | Credits script and parser | yenatch | |
This is the first time two wram addresses overlap. | |||
2013-02-25 | Add credit string pointers | yenatch | |
2013-02-25 | Include some more gfx | yenatch | |
2013-02-24 | Truncate empty incbins (mostly EOB) | yenatch | |
2013-02-24 | More title screen asm | yenatch | |
2013-02-24 | finally disassemble FarCall (rst $8) | yenatch | |
2013-02-23 | PlayCryHeader and related wram | yenatch | |
2013-02-22 | Label hw registers | yenatch | |
2013-02-22 | Split out joypad | yenatch | |
2013-02-22 | Move fonts into gfx/misc | yenatch | |
2013-02-18 | spruce up CheckUnownLetter | yenatch | |
2013-02-18 | Split magikarp length calcs out | yenatch | |
2013-02-17 | Split landmarks out | yenatch | |
2013-02-17 | Split move names out | yenatch | |
2013-02-17 | Split item names and descriptions from main.asm | yenatch | |
2013-02-17 | Split common text out of main.asm | yenatch | |
2013-02-17 | Split map scripts, text, events from main.asm | yenatch | |
The commit we deserve | |||
2013-02-15 | Point to map groups instead of their first header | yenatch | |
2013-02-15 | Split map headers and second map headers from main.asm | yenatch | |
2013-02-12 | Last map header label | yenatch | |
2013-02-11 | Fix compressed graphics and filestructure | yenatch | |
-No more /lz folders. -Fixed some lz files that didn't have terminators An extraction error caused some lz files in gfx/misc/ to lack terminators. These slipped through the cracks since they were surrounded by incbins calculated from the filesize, and the original decompression was done from the baserom, where terminators were intact. There might be more offending lz files. | |||
2013-02-11 | Dump cry headers | yenatch | |
2013-02-09 | Move compressed trainer pics into the main folder | yenatch | |
2013-02-09 | Dump and include trainer palettes | yenatch | |
2013-02-07 | dump and incbin monster palettes | yenatch | |
2013-02-05 | Split pic pointers into files | yenatch | |