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AgeCommit message (Collapse)Author
2013-04-08Shuckle specialyenatch
2013-03-31Move effect pointersyenatch
2013-03-30Multiply and Divideyenatch
2013-03-29dump move effectsyenatch
2013-03-28Fix parameter spacing in incbinsyenatch
2013-03-28Minor formatting in mainyenatch
2013-03-27More battletextsyenatch
2013-03-27Identify more move effect commandsyenatch
2013-03-26Move effect commands dumpyenatch
2013-03-26Give labels to some BattleTextsyenatch
2013-03-26Various battle-related bank0 asm and wram/constantsyenatch
2013-03-22Fishing encounter data and related asmyenatch
2013-03-22various minor additionsyenatch
-battle variable constants -step counters -turn update fns
2013-03-20Flesh out HRAM labelsyenatch
2013-03-18Parse and dump tilesetsyenatch
Metatiles (blocks), palette maps, collision, tile animations
2013-03-01include some http ascii from the ROMBryan Bishop
2013-03-01Merge pull request #118 from yenatch/masterBryan Bishop
gender check & square root
2013-02-28GetSquareRootyenatch
2013-02-28comments for GetScriptByteBryan Bishop
2013-02-28$26d4 is GetScriptByteBryan Bishop
2013-02-28Gender checkyenatch
2013-02-28Add a little to the hall of fame functions.IIMarckus
2013-02-27disassemble scripting engine commandsBryan Bishop
All commands are in scripting.asm, and there's also a small python script that was written to assist with some of the automation.
2013-02-26Split credits outyenatch
2013-02-26Credits script and parseryenatch
This is the first time two wram addresses overlap.
2013-02-25Add credit string pointersyenatch
2013-02-25Include some more gfxyenatch
2013-02-24Truncate empty incbins (mostly EOB)yenatch
2013-02-24More title screen asmyenatch
2013-02-24finally disassemble FarCall (rst $8)yenatch
2013-02-23PlayCryHeader and related wramyenatch
2013-02-22Label hw registersyenatch
2013-02-22Split out joypadyenatch
2013-02-22Move fonts into gfx/miscyenatch
2013-02-18spruce up CheckUnownLetteryenatch
2013-02-18Split magikarp length calcs outyenatch
2013-02-17Split landmarks outyenatch
2013-02-17Split move names outyenatch
2013-02-17Split item names and descriptions from main.asmyenatch
2013-02-17Split common text out of main.asmyenatch
2013-02-17Split map scripts, text, events from main.asmyenatch
The commit we deserve
2013-02-15Point to map groups instead of their first headeryenatch
2013-02-15Split map headers and second map headers from main.asmyenatch
2013-02-12Last map header labelyenatch
2013-02-11Fix compressed graphics and filestructureyenatch
-No more /lz folders. -Fixed some lz files that didn't have terminators An extraction error caused some lz files in gfx/misc/ to lack terminators. These slipped through the cracks since they were surrounded by incbins calculated from the filesize, and the original decompression was done from the baserom, where terminators were intact. There might be more offending lz files.
2013-02-11Dump cry headersyenatch
2013-02-09Move compressed trainer pics into the main folderyenatch
2013-02-09Dump and include trainer palettesyenatch
2013-02-07dump and incbin monster palettesyenatch
2013-02-05Split pic pointers into filesyenatch