Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-06-14 | Item constants in trainer ai. | yenatch | |
2014-06-14 | Rename _GetBattleVar -> GetBattleVarAddr. | yenatch | |
Functions prefixed with _ imply they're private. The real purpose of this function is to use an address, rather than saving a few cycles on push/pop. | |||
2014-06-13 | Battle type constants in the wild. | yenatch | |
Also add constants for trap and Celebi event battles. | |||
2014-06-13 | More battle code cleanup. | yenatch | |
- Use more substatus constants. - Reformat some code to be more atomic. - Add constants for unused status prevention held item effects. - Remove pointless or redundant comments. | |||
2014-06-12 | Consolidate monster structs in wram and sram. | yenatch | |
The PartyMon struct is really the box struct with volatile variables like status added. Some other labels have been reworked. Move structs no longer have explicit labels since their location is arbitrary and usually shared. | |||
2014-06-10 | Use constants for move struct positioning. | yenatch | |
This eliminates the need for arbitrary move labels like Move2 and Move1 that don't have anything to do with their respective moves. | |||
2014-06-10 | Consolidate NUM_MOVES usage and monster struct labels. | yenatch | |
There turned out to be a lot of instances of NUM_MOVES. | |||
2014-06-06 | Comment PrintNum. | yenatch | |
2014-06-04 | Clean up the growth_rate macro. | yenatch | |
2014-06-04 | Remove the FuncCoord macro. | yenatch | |
Variables can't use labels, so a macro that doesn't use variables is better suited. | |||
2014-06-04 | Use {hl,de,bc}coord macros wherever possible. | yenatch | |
2014-06-04 | Add a dereferenced stats screen function. | yenatch | |
This was probably used in the stats screen in JP versions. It fell out of use when the stats screen layout was redon in localization. | |||
2014-06-03 | Truncate MAX_LEVEL + 1 if it exceeds 8 bits. | yenatch | |
If MAX_LEVEL was set to 255, the value could not fit into a byte. | |||
2014-06-03 | More MAX_LEVEL use. | yenatch | |
2014-05-31 | Rename directory stats -> data. | yenatch | |
2014-05-21 | Comment music functions in home.asm. | yenatch | |
2014-05-06 | Revert some misused labels to static values in main.asm. | yenatch | |
2014-05-05 | Use a macro for sine waves. | yenatch | |
So far they're identical, but amplitude could change. | |||
2014-05-05 | More labels and incbins in slots, PC menus, intro. | yenatch | |
2014-05-04 | Labels for mail graphics. | yenatch | |
2014-05-04 | Radio text/music and mail jumptables. | yenatch | |
2014-05-03 | Give a name to RandomRange. | yenatch | |
2014-05-03 | Headbutt tree encounter maps. | yenatch | |
2014-05-03 | Misc incbins in fly menu, slots, phone. | yenatch | |
2014-05-03 | Sprite predef engine data. | yenatch | |
Appears to display predefined sprites at given coordinates. This lets multiple sprites be drawn in any order without interacting with OAM directly. | |||
2014-05-03 | Phone contacts and more misc pokegear. | yenatch | |
2014-05-02 | Fix padding in the compressed pokegear sprite graphics. | yenatch | |
2014-05-02 | Radio stations and the cell phone menu. | yenatch | |
2014-05-01 | Fix some lines that were indented with spaces instead of tabs. | yenatch | |
It's mostly menudata. Whoops. | |||
2014-05-01 | Misc incbins in bank 23. | yenatch | |
2014-05-01 | A couple Buena's Password specials. | yenatch | |
2014-05-01 | Some GB Printer strings. | yenatch | |
2014-04-30 | Move RegionCheck into engine/landmarks.asm. | yenatch | |
2014-04-30 | Use constants for the skipped dummy TMs. | yenatch | |
2014-04-30 | Split the mobile adapter library into another object file. | yenatch | |
2014-04-28 | Add constants for unused items, including Town Map and Poke Flute. | yenatch | |
2014-04-28 | String and OAM incbins in Town Map code. | yenatch | |
2014-04-28 | Kanto mon Special stats for the Time Machine. | yenatch | |
2014-04-19 | More incbins in bank 22. | yenatch | |
2014-04-19 | The unused name array is move descriptions. | yenatch | |
Still not sure where the bank comes from. | |||
2014-04-19 | Trainer card graphics and misc incbins in banks 21 and 22. | yenatch | |
2014-04-18 | Tileset color test debug menu. | yenatch | |
2014-04-18 | Script vars and the color test debug menu. | yenatch | |
2014-04-17 | Shrink pics, an extra egg pic and their labels. | yenatch | |
2014-04-17 | Pick off more bank 12 incbins and labels. | yenatch | |
2014-04-17 | Fix static banks for monster icons. | yenatch | |
2014-04-14 | Rough intro comments and palettes. | yenatch | |
2014-04-13 | Incbins and jumptables in bank 38 (slots, cards, PC). | yenatch | |
2014-04-13 | Item usage strings and misc labels. | yenatch | |
2014-04-13 | Assorted labels, incbins, text, graphics, etc. | yenatch | |