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main.asm
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Author
2012-05-21
replace more 1-byte incbins
padz
2012-05-21
replace some more 1-byte incbins
Bryan Bishop
2012-05-21
replace some more 1-byte incbins
Bryan Bishop
2012-05-21
replace some more 1-byte incbins
Bryan Bishop
2012-05-21
add some 'end' commands from 1-byte incbins
Bryan Bishop
2012-05-21
my true power
Bryan Bishop
2012-05-20
rename cal's header to PKMN Trainer
Bryan Bishop
2012-05-20
insert trainer headers into main.asm
Bryan Bishop
2012-05-14
Add a byte fill function.
Lynn "Zhorken" Vaughan
2012-04-25
run main.asm through the line spacing logic once
Bryan Bishop
2012-04-20
replace $4000 with end-of-bank calculations
Bryan Bishop
2012-04-19
expanding wram labels / modifying name convention
padz
2012-04-17
clarifying move structure comment
yenatch
2012-04-16
insert the first map header (manually)
Bryan Bishop
2012-03-24
wonderful world of testing
Bryan Bishop
2012-03-20
Add shiny check function.
IIMarckus
2012-03-20
Add code for the Extremespeed Dratini.
IIMarckus
2012-03-20
Add the moves table.
IIMarckus
2012-03-20
Add pointers to the 0f script commands.
IIMarckus
2012-03-09
Map 2.6 is Route 44, not Route 43.
IIMarckus
2012-03-09
Add remaining wild Pokémon tables.
IIMarckus
2012-03-05
Use textpre.py instead of textpre.awk.
IIMarckus
2012-03-04
Add wild Pokémon data.
IIMarckus
2012-03-04
Windows → Unix linebreaks.
IIMarckus
2012-03-04
initial commit
Bryan Bishop
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