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AzaleaGym.asm
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Author
2015-12-26
Move effects; no more reloadmapmusic, returnafterbattle
PikalaxALT
2015-12-09
opentext and breeding
PikalaxALT
2015-12-01
Break up engine/sprites.asm; address yenatch's comments
PikalaxALT
2015-11-29
buttonsound
PikalaxALT
2015-11-27
Person event constants for each map
PikalaxALT
2015-11-25
Rename several script commands
PikalaxALT
2015-11-15
Globally introduce PERSONTYPE constants
PikalaxALT
2015-11-15
Backup prior to global introduction of PERSONTYPE constants
PikalaxALT
2015-11-06
Sprite movement function labels
PikalaxALT
2015-11-04
give/takeitem *, 1: the 1 is optional
PikalaxALT
2015-11-02
No more NONE
PikalaxALT
2015-10-31
SPRITEMOVEDATA
PikalaxALT
2015-10-29
No more -bash000; engine/movement.asm, SPRITEMOVEFN
PikalaxALT
2015-10-24
About time I got to these functions
PikalaxALT
2015-10-21
Plus 4 on person events; feeble attempt to annotate color functions
PikalaxALT
2015-07-31
Split fourth-to-last byte of person_event into nybble arguments
PikalaxALT
2015-07-29
Reworked person_event arguments
PikalaxALT
2015-07-23
Replaced GROUP_, MAP_ references with the map macro
PikalaxALT
2015-07-22
Various annotations
PikalaxALT
2015-07-21
Added labels to different parts of the map script and event headers
PikalaxALT
2015-07-19
Finished the decoration attributes table
PikalaxALT
2015-07-18
Trainer data structure and field move functions
PikalaxALT
2015-07-16
Special script annotation, trainer constant enumeration, person-event structu...
PikalaxALT
2015-07-13
Replace EVENT_ALWAYS_THERE with -1
PikalaxALT
2015-07-12
Event and engine constant enumeration; replace static flag numbers with their...
PikalaxALT
2015-07-10
Fill out trainer event flags.
IIMarckus
2015-07-10
Clean up gym leader scripts.
IIMarckus
2015-07-09
Add constants for checkcodes.
IIMarckus
2015-07-03
- Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and ...
Scott Norton
2015-06-27
Use charmaps for special string codepoints.
yenatch
2015-06-24
Clean up labels for gym statues.
IIMarckus
2015-06-24
More std enums.
IIMarckus
2015-06-23
Remove trailing newlines.
IIMarckus
2015-01-20
Stop using the preprocessor.
yenatch
2014-04-30
Music and sound effect constants in map events.
yenatch
2014-03-06
Text macros in maps/.
yenatch
2013-09-24
rename bit2 script commands to flag
yenatch
2013-09-24
rename bit1 script commands to event
yenatch
2013-09-05
first round of event flag constants in map events
yenatch
2013-07-12
sprite constants in map events
yenatch
2013-02-17
Split map scripts, text, events from main.asm
yenatch