Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-24 | Use def_* macros for automatic map event counts | Rangi | |
Resolves #742 | |||
2020-07-17 | SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE | Rangi | |
2020-06-10 | Resolve #723: treat std scripts like specials and predefs | Rangi | |
2019-11-03 | Rename buttonsound to promptbutton | Rangi | |
2019-04-21 | "object_const_def" instead of "const_def 2" | Rangi | |
2019-03-10 | Rename more script commands for consistency and predictability | Rangi | |
Fixes #540 | |||
2018-02-02 | Script commands don't have underscores | Rangi | |
2018-02-01 | Align map event coordinate columns | Rangi | |
2018-02-01 | warp_event x, y, map, warp_id | Rangi | |
2018-01-31 | const_def N | Rangi | |
2018-01-31 | Forgot the person→object rename | Rangi | |
2018-01-31 | Comment the person constants sections, like the others | Rangi | |
2018-01-30 | Remove unreferenced map script heading labels | Rangi | |
2018-01-28 | grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g | Rangi | |
2018-01-23 | trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...` | Rangi | |
2018-01-16 | map_header → map_def; map_header_2 → map_data | Remy Oukaour | |
2018-01-12 | Use more constants in scripts | Remy Oukaour | |
2018-01-09 | Clean up some hex values in map scripts | Remy Oukaour | |
2017-12-28 | Consistent (x, y) coordinate formatting in map scripts | Remy Oukaour | |
2017-12-27 | benny → Benny | Remy Oukaour | |
2017-12-26 | Fix #432: Bird_keeper → BirdKeeper, Bug_catcher → BugCatcher | Remy Oukaour | |
2017-12-24 | Renaming: (fix #412) | Remy Oukaour | |
- MapTriggers / maptrigger → SceneScripts / scene_script - XYTriggers / xy_trigger → CoordEvents / coord_event - Signposts / signpost → BGEvents / bg_event - PersonEvents / person_event → ObjectEvents / object_event | |||
2017-12-10 | Use new palette constants | Remy Oukaour | |
2017-12-10 | All map triggers use the `maptrigger` macro, not `dw` | Remy Oukaour | |
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents | |||
2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ↵ | pikalaxalt | |
colon; remove trailing whitespace; globally correct line endings to UNIX style | |||
2016-03-25 | Fix a typo in AzaleaGym. | yenatch | |
2015-12-26 | Move effects; no more reloadmapmusic, returnafterbattle | PikalaxALT | |
2015-12-09 | opentext and breeding | PikalaxALT | |
2015-12-01 | Break up engine/sprites.asm; address yenatch's comments | PikalaxALT | |
2015-11-29 | buttonsound | PikalaxALT | |
2015-11-27 | Person event constants for each map | PikalaxALT | |
2015-11-25 | Rename several script commands | PikalaxALT | |
2015-11-15 | Globally introduce PERSONTYPE constants | PikalaxALT | |
2015-11-15 | Backup prior to global introduction of PERSONTYPE constants | PikalaxALT | |
2015-11-06 | Sprite movement function labels | PikalaxALT | |
2015-11-04 | give/takeitem *, 1: the 1 is optional | PikalaxALT | |
2015-11-02 | No more NONE | PikalaxALT | |
2015-10-31 | SPRITEMOVEDATA | PikalaxALT | |
2015-10-29 | No more -bash000; engine/movement.asm, SPRITEMOVEFN | PikalaxALT | |
2015-10-24 | About time I got to these functions | PikalaxALT | |
2015-10-21 | Plus 4 on person events; feeble attempt to annotate color functions | PikalaxALT | |
2015-07-31 | Split fourth-to-last byte of person_event into nybble arguments | PikalaxALT | |
2015-07-29 | Reworked person_event arguments | PikalaxALT | |
2015-07-23 | Replaced GROUP_, MAP_ references with the map macro | PikalaxALT | |
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme Added new macro elevfloor to simplify the definition of elevators under this new scheme | |||
2015-07-22 | Various annotations | PikalaxALT | |
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts. Renamed several functions in home. Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these. | |||
2015-07-21 | Added labels to different parts of the map script and event headers | PikalaxALT | |
2015-07-19 | Finished the decoration attributes table | PikalaxALT | |
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map. | |||
2015-07-18 | Trainer data structure and field move functions | PikalaxALT | |
Trainer data in map scripts is now a macro-defined structure. Field move functions in main.asm are now nearly completely annotated, with local references. Trailing white space deleted. | |||
2015-07-16 | Special script annotation, trainer constant enumeration, person-event ↵ | PikalaxALT | |
structure update | |||
2015-07-13 | Replace EVENT_ALWAYS_THERE with -1 | PikalaxALT | |