Age | Commit message (Expand) | Author |
2020-07-24 | Use def_* macros for automatic map event counts | Rangi |
2020-07-17 | SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE | Rangi |
2020-06-16 | Harmonize some more symbols with pokegold | Rangi |
2020-06-10 | Resolve #723: treat std scripts like specials and predefs | Rangi |
2019-11-03 | Rename buttonsound to promptbutton | Rangi |
2019-04-21 | "object_const_def" instead of "const_def 2" | Rangi |
2019-03-10 | Rename more script commands for consistency and predictability | Rangi |
2018-03-10 | Merge remote-tracking branch 'surskitty/master' into master | yenatch |
2018-03-02 | Labelling Whitney texts | surskitty |
2018-02-28 | Label more map scripts | Rangi |
2018-02-28 | Label more map scripts | Rangi |
2018-02-25 | * loadmenuheader -> loadmenu (ead103d) | Rangi |
2018-02-02 | spriteface → objectface, consistent with the other script commands | Rangi |
2018-02-02 | Script commands don't have underscores | Rangi |
2018-02-01 | Align map event coordinate columns | Rangi |
2018-02-01 | warp_event x, y, map, warp_id | Rangi |
2018-02-01 | Meaningful scene constant names | Rangi |
2018-01-31 | Add scene ID constants (TODO: meaningful names) | Rangi |
2018-01-31 | const_def N | Rangi |
2018-01-31 | Forgot the person→object rename | Rangi |
2018-01-31 | Comment the person constants sections, like the others | Rangi |
2018-01-30 | Remove unreferenced map script heading labels | Rangi |
2018-01-28 | grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g | Rangi |
2018-01-23 | trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...` | Rangi |
2018-01-16 | map_header → map_def; map_header_2 → map_data | Remy Oukaour |
2018-01-12 | Use more constants in scripts | Remy Oukaour |
2018-01-09 | Clean up some hex values in map scripts | Remy Oukaour |
2017-12-28 | Consistent (x, y) coordinate formatting in map scripts | Remy Oukaour |
2017-12-24 | Renaming: (fix #412) | Remy Oukaour |
2017-12-17 | Auto-label more map scripts | Remy Oukaour |
2017-12-12 | xy_trigger handles $0 padding, so map scripts are simpler | Remy Oukaour |
2017-12-10 | Use new palette constants | Remy Oukaour |
2017-12-10 | All map triggers use the `maptrigger` macro, not `dw` | Remy Oukaour |
2017-12-10 | "Trainer*AfterBattleText" labels | Remy Oukaour |
2016-05-14 | Unify directional movement macros | pikalaxalt |
2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ... | pikalaxalt |
2015-12-26 | Move effects; no more reloadmapmusic, returnafterbattle | PikalaxALT |
2015-12-09 | opentext and breeding | PikalaxALT |
2015-12-01 | Break up engine/sprites.asm; address yenatch's comments | PikalaxALT |
2015-11-29 | buttonsound | PikalaxALT |
2015-11-27 | Person event constants for each map | PikalaxALT |
2015-11-25 | Rename several script commands | PikalaxALT |
2015-11-15 | Globally introduce PERSONTYPE constants | PikalaxALT |
2015-11-04 | give/takeitem *, 1: the 1 is optional | PikalaxALT |
2015-11-02 | No more NONE | PikalaxALT |
2015-10-31 | SPRITEMOVEDATA | PikalaxALT |
2015-10-29 | No more -bash000; engine/movement.asm, SPRITEMOVEFN | PikalaxALT |
2015-10-24 | About time I got to these functions | PikalaxALT |
2015-10-21 | Plus 4 on person events; feeble attempt to annotate color functions | PikalaxALT |
2015-07-31 | Split fourth-to-last byte of person_event into nybble arguments | PikalaxALT |