| Age | Commit message (Expand) | Author |
| 2019-10-20 | #641 fixes and additions. (#646) | mid-kid |
| 2019-04-21 | "object_const_def" instead of "const_def 2" | Rangi |
| 2019-03-10 | Rename some call/jump script commands to avoid confusion with jr/jp asm instr... | Rangi |
| 2018-02-28 | Label more map scripts | Rangi |
| 2018-02-28 | Label more map scripts | Rangi |
| 2018-02-25 | * loadmenuheader -> loadmenu (ead103d) | Rangi |
| 2018-02-02 | spriteface → objectface, consistent with the other script commands | Rangi |
| 2018-02-01 | Align map event coordinate columns | Rangi |
| 2018-02-01 | warp_event x, y, map, warp_id | Rangi |
| 2018-02-01 | Meaningful scene constant names | Rangi |
| 2018-01-31 | Add scene ID constants (TODO: meaningful names) | Rangi |
| 2018-01-31 | const_def N | Rangi |
| 2018-01-31 | Forgot the person→object rename | Rangi |
| 2018-01-31 | Comment the person constants sections, like the others | Rangi |
| 2018-01-30 | Remove unreferenced map script heading labels | Rangi |
| 2018-01-28 | grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g | Rangi |
| 2018-01-24 | Remove Special_ prefix from special routines (close #478) | Rangi |
| 2018-01-17 | Comment on changeblock ids | Remy Oukaour |
| 2018-01-16 | map_header → map_def; map_header_2 → map_data | Remy Oukaour |
| 2018-01-14 | Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ... | Remy Oukaour |
| 2018-01-14 | More Battle Tower map script constants, fewer raw hex values | Remy Oukaour |
| 2018-01-13 | Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for ma... | Remy Oukaour |
| 2018-01-12 | Use more constants in scripts | Remy Oukaour |
| 2018-01-09 | Clean up some hex values in map scripts | Remy Oukaour |
| 2018-01-02 | Consolidate Special function names | xCrystal |
| 2017-12-28 | Consistent (x, y) coordinate formatting in map scripts | Remy Oukaour |
| 2017-12-24 | Renaming: (fix #412) | Remy Oukaour |
| 2017-12-12 | xy_trigger handles $0 padding, so map scripts are simpler | Remy Oukaour |
| 2017-12-10 | Use new palette constants | Remy Oukaour |
| 2017-12-10 | All map triggers use the `maptrigger` macro, not `dw` | Remy Oukaour |
| 2016-05-14 | Unify directional movement macros | pikalaxalt |
| 2016-03-01 | Battle animation annotations | PikalaxALT |
| 2016-01-06 | Map callback constants | PikalaxALT |
| 2015-12-26 | Move effects; no more reloadmapmusic, returnafterbattle | PikalaxALT |
| 2015-12-09 | opentext and breeding | PikalaxALT |
| 2015-12-09 | underground switches, town map | PikalaxALT |
| 2015-12-01 | Break up engine/sprites.asm; address yenatch's comments | PikalaxALT |
| 2015-11-27 | Person event constants for each map | PikalaxALT |
| 2015-11-26 | Battle Tower scripts and text labels | PikalaxALT |
| 2015-11-25 | Rename several script commands | PikalaxALT |
| 2015-11-20 | bgcoord | PikalaxALT |
| 2015-11-16 | More specials; bank 12 mobile | PikalaxALT |
| 2015-11-15 | Globally introduce PERSONTYPE constants | PikalaxALT |
| 2015-11-11 | More splits; map setup labels | PikalaxALT |
| 2015-11-03 | Battle Tower | PikalaxALT |
| 2015-11-02 | No more NONE | PikalaxALT |
| 2015-10-31 | SPRITEMOVEDATA | PikalaxALT |
| 2015-10-29 | No more -bash000; engine/movement.asm, SPRITEMOVEFN | PikalaxALT |
| 2015-10-24 | About time I got to these functions | PikalaxALT |
| 2015-10-21 | Plus 4 on person events; feeble attempt to annotate color functions | PikalaxALT |