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path: root/maps/MountMoon.asm
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2021-06-08Rename `prioritysjump` to `sdefer`Rangi
2020-07-24Use def_* macros for automatic map event countsRangi
Resolves #742
2019-04-21"object_const_def" instead of "const_def 2"Rangi
2019-03-10Rename some call/jump script commands to avoid confusion with jr/jp asm ↵Rangi
instructions Fixes #580
2018-02-25* loadmenuheader -> loadmenu (ead103d)Rangi
* objectface -> turnobject (c834bda)
2018-02-02spriteface → objectface, consistent with the other script commandsRangi
2018-02-01Align map event coordinate columnsRangi
2018-02-01warp_event x, y, map, warp_idRangi
2018-02-01SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene ↵Rangi
pattern)
2018-02-01Meaningful scene constant namesRangi
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
2018-01-31Add scene ID constants (TODO: meaningful names)Rangi
2018-01-31const_def NRangi
2018-01-31Forgot the person→object renameRangi
2018-01-31Comment the person constants sections, like the othersRangi
2018-01-30Remove unreferenced map script heading labelsRangi
2018-01-28grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/gRangi
2018-01-24Remove Special_ prefix from special routines (close #478)Rangi
2018-01-19More UnicodeRemy Oukaour
2018-01-16map_header → map_def; map_header_2 → map_dataRemy Oukaour
2018-01-09Clean up some hex values in map scriptsRemy Oukaour
2017-12-28Consistent (x, y) coordinate formatting in map scriptsRemy Oukaour
2017-12-24Renaming: (fix #412)Remy Oukaour
- MapTriggers / maptrigger → SceneScripts / scene_script - XYTriggers / xy_trigger → CoordEvents / coord_event - Signposts / signpost → BGEvents / bg_event - PersonEvents / person_event → ObjectEvents / object_event
2017-12-10All map triggers use the `maptrigger` macro, not `dw`Remy Oukaour
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
2017-12-09Document constants with comments, actual names, and more thorough usageRemy Oukaour
2016-05-14Unify directional movement macrospikalaxalt
2016-01-05maptrigger macroPikalaxALT
2015-12-26Move effects; no more reloadmapmusic, returnafterbattlePikalaxALT
2015-12-09opentext and breedingPikalaxALT
2015-12-09underground switches, town mapPikalaxALT
2015-12-01Break up engine/sprites.asm; address yenatch's commentsPikalaxALT
2015-11-27Person event constants for each mapPikalaxALT
2015-11-25Rename several script commandsPikalaxALT
2015-11-20Replace 6PikalaxALT
2015-11-20bgcoordPikalaxALT
2015-11-16More specials; bank 12 mobilePikalaxALT
2015-11-15Globally introduce PERSONTYPE constantsPikalaxALT
2015-11-02No more NONEPikalaxALT
2015-10-31SPRITEMOVEDATAPikalaxALT
2015-10-29No more -bash000; engine/movement.asm, SPRITEMOVEFNPikalaxALT
2015-10-24About time I got to these functionsPikalaxALT
2015-10-21Plus 4 on person events; feeble attempt to annotate color functionsPikalaxALT
2015-07-31Split fourth-to-last byte of person_event into nybble argumentsPikalaxALT
2015-07-29Reworked person_event argumentsPikalaxALT
2015-07-25Merge yenatch:map-objectsPikalaxALT
2015-07-23Replaced GROUP_, MAP_ references with the map macroPikalaxALT
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-21Add constants for common map object ids.yenatch
2015-07-21Added labels to different parts of the map script and event headersPikalaxALT
2015-07-19Finished the decoration attributes tablePikalaxALT
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-18Updated signpost items and person_event flagsPikalaxALT
2015-07-16Special script annotation, trainer constant enumeration, person-event ↵PikalaxALT
structure update