Age | Commit message (Expand) | Author |
2020-07-24 | Use def_* macros for automatic map event counts | Rangi |
2020-07-17 | return → endcallback, reloadandreturn → reloadend | Rangi |
2020-06-16 | [in progress] Harmonize more constant and data files with pokegold | Rangi |
2020-06-10 | Resolve #723: treat std scripts like specials and predefs | Rangi |
2019-11-03 | Rename buttonsound to promptbutton | Rangi |
2019-04-21 | "object_const_def" instead of "const_def 2" | Rangi |
2019-03-10 | Rename some call/jump script commands to avoid confusion with jr/jp asm instr... | Rangi |
2019-03-10 | Rename more script commands for consistency and predictability | Rangi |
2018-02-28 | Label more map scripts | Rangi |
2018-02-02 | Script commands don't have underscores | Rangi |
2018-02-01 | Align map event coordinate columns | Rangi |
2018-02-01 | warp_event x, y, map, warp_id | Rangi |
2018-02-01 | SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pa... | Rangi |
2018-02-01 | Meaningful scene constant names | Rangi |
2018-01-31 | Add scene ID constants (TODO: meaningful names) | Rangi |
2018-01-31 | const_def N | Rangi |
2018-01-31 | Forgot the person→object rename | Rangi |
2018-01-31 | Comment the person constants sections, like the others | Rangi |
2018-01-30 | SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things... | Rangi |
2018-01-30 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi |
2018-01-30 | Remove unreferenced map script heading labels | Rangi |
2018-01-28 | grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g | Rangi |
2018-01-23 | trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...` | Rangi |
2018-01-23 | Merge branch 'master' of github.com:pret/pokecrystal | surskitty |
2018-01-16 | map_header → map_def; map_header_2 → map_data | Remy Oukaour |
2018-01-15 | Route 43 labels | surskitty |
2018-01-13 | Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for ma... | Remy Oukaour |
2018-01-12 | Use more constants in scripts | Remy Oukaour |
2018-01-09 | Clean up some hex values in map scripts | Remy Oukaour |
2017-12-28 | Consistent (x, y) coordinate formatting in map scripts | Remy Oukaour |
2017-12-24 | Renaming: (fix #412) | Remy Oukaour |
2017-12-17 | Auto-label more map scripts | Remy Oukaour |
2017-12-10 | Use new palette constants | Remy Oukaour |
2017-12-10 | All map triggers use the `maptrigger` macro, not `dw` | Remy Oukaour |
2017-12-10 | "Trainer*AfterBattleText" labels | Remy Oukaour |
2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ... | pikalaxalt |
2016-04-06 | Improve some map script labels. | IIMarckus |
2016-01-06 | Map callback constants | PikalaxALT |
2015-12-26 | Move effects; no more reloadmapmusic, returnafterbattle | PikalaxALT |
2015-12-15 | No more ItemFragment | PikalaxALT |
2015-12-09 | opentext and breeding | PikalaxALT |
2015-12-09 | itemfragment | PikalaxALT |
2015-12-01 | Break up engine/sprites.asm; address yenatch's comments | PikalaxALT |
2015-11-29 | buttonsound | PikalaxALT |
2015-11-27 | Person event constants for each map | PikalaxALT |
2015-11-25 | Rename several script commands | PikalaxALT |
2015-11-18 | Fruit tree constants, more mail engine | PikalaxALT |
2015-11-15 | Globally introduce PERSONTYPE constants | PikalaxALT |
2015-11-06 | Sprite movement function labels | PikalaxALT |
2015-11-04 | give/takeitem *, 1: the 1 is optional | PikalaxALT |