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path: root/maps/SaffronTrainStation.asm
AgeCommit message (Collapse)Author
2018-01-12SaffronMagnetTrainStationRemy Oukaour
2018-01-12Use more constants in scriptsRemy Oukaour
2018-01-09Clean up some hex values in map scriptsRemy Oukaour
2017-12-28Consistent (x, y) coordinate formatting in map scriptsRemy Oukaour
2017-12-24Renaming: (fix #412)Remy Oukaour
- MapTriggers / maptrigger → SceneScripts / scene_script - XYTriggers / xy_trigger → CoordEvents / coord_event - Signposts / signpost → BGEvents / bg_event - PersonEvents / person_event → ObjectEvents / object_event
2017-12-17Auto-label more map scriptsRemy Oukaour
2017-12-12xy_trigger handles $0 padding, so map scripts are simplerRemy Oukaour
2017-12-10Use new palette constantsRemy Oukaour
2017-12-10All map triggers use the `maptrigger` macro, not `dw`Remy Oukaour
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
2016-05-14Unify directional movement macrospikalaxalt
2016-01-05maptrigger macroPikalaxALT
2015-12-10.TriggerX labels are now consistently 0-basedPikalaxALT
2015-12-09opentext and breedingPikalaxALT
2015-11-27Person event constants for each mapPikalaxALT
2015-11-25Rename several script commandsPikalaxALT
2015-11-15Globally introduce PERSONTYPE constantsPikalaxALT
2015-11-11More splits; map setup labelsPikalaxALT
2015-11-06Sprite movement function labelsPikalaxALT
2015-11-05PLAYEREVENT_PikalaxALT
2015-11-02No more NONEPikalaxALT
2015-10-31SPRITEMOVEDATAPikalaxALT
2015-10-29No more -bash000; engine/movement.asm, SPRITEMOVEFNPikalaxALT
2015-10-24About time I got to these functionsPikalaxALT
2015-10-21Plus 4 on person events; feeble attempt to annotate color functionsPikalaxALT
2015-07-31Split fourth-to-last byte of person_event into nybble argumentsPikalaxALT
2015-07-29Reworked person_event argumentsPikalaxALT
2015-07-25Merge yenatch:map-objectsPikalaxALT
2015-07-25Macro update, roam mon annotationsPikalaxALT
Updated map and mapgroup macros to get around an rgbds bug. Legendary beast locale handling annotated and relabeled. Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function. This will make it easier for modders to add or remove engine flags.
2015-07-23Replaced GROUP_, MAP_ references with the map macroPikalaxALT
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-21Add constants for common map object ids.yenatch
2015-07-21Added labels to different parts of the map script and event headersPikalaxALT
2015-07-20Named more specials, fixed a missing EOLPikalaxALT
2015-07-19Finished the decoration attributes tablePikalaxALT
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-18Updated signpost items and person_event flagsPikalaxALT
2015-07-16Special script annotation, trainer constant enumeration, person-event ↵PikalaxALT
structure update
2015-07-13Replace EVENT_ALWAYS_THERE with -1PikalaxALT
2015-07-12Event and engine constant enumeration; replace static flag numbers with ↵PikalaxALT
their constant names
2015-07-10Trim address comments from maps.IIMarckus
2015-06-23Remove trailing newlines.IIMarckus
2015-02-11Use labels for script specials instead of constants/static values.yenatch
2015-01-20Stop using the preprocessor.yenatch
2014-03-06Text macros in maps/.yenatch
Looks fine at a glance.
2013-10-01script command unknown0xa8 is waityenatch
2013-09-24rename bit1 script commands to eventyenatch
2013-09-05first round of event flag constants in map eventsyenatch
this is a little over half.. 610 to go
2013-07-12sprite constants in map eventsyenatch
2013-02-17Split map scripts, text, events from main.asmyenatch
The commit we deserve