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path: root/maps/TeamRocketBaseB2F.asm
AgeCommit message (Expand)Author
2020-10-26Comment, remove, or revise many unreferenced labelsRangi
2020-10-04Identify movement labels in map scriptsRangi
2020-07-24Use def_* macros for automatic map event countsRangi
2020-07-17return → endcallback, reloadandreturn → reloadendRangi
2020-06-20Identify some more Unknown labelsRangi
2019-11-03Rename buttonsound to promptbuttonRangi
2019-10-20#641 fixes and additions. (#646)mid-kid
2019-04-21"object_const_def" instead of "const_def 2"Rangi
2019-03-10Rename some call/jump script commands to avoid confusion with jr/jp asm instr...Rangi
2019-03-10Rename more script commands for consistency and predictabilityRangi
2018-03-01Label more map scriptsRangi
2018-03-01Label more map scriptsRangi
2018-02-25* loadmenuheader -> loadmenu (ead103d)Rangi
2018-02-02spriteface → objectface, consistent with the other script commandsRangi
2018-02-02Script commands don't have underscoresRangi
2018-02-01Align map event coordinate columnsRangi
2018-02-01warp_event x, y, map, warp_idRangi
2018-02-01Meaningful scene constant namesRangi
2018-01-31Add scene ID constants (TODO: meaningful names)Rangi
2018-01-31const_def NRangi
2018-01-31Forgot the person→object renameRangi
2018-01-31Comment the person constants sections, like the othersRangi
2018-01-30SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things...Rangi
2018-01-30Merge branch 'master' of https://github.com/pret/pokecrystalRangi
2018-01-30Remove unreferenced map script heading labelsRangi
2018-01-28grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/gRangi
2018-01-24Remove Special_ prefix from special routines (close #478)Rangi
2018-01-23Renaming the UnknownScript for reloading the map after battle.surskitty
2018-01-23trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...`Rangi
2018-01-23hiddenitem, like itemball and object_event, puts the item first and the event...Rangi
2018-01-17Comment on changeblock idsRemy Oukaour
2018-01-16map_header → map_def; map_header_2 → map_dataRemy Oukaour
2018-01-14Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ...Remy Oukaour
2018-01-13Consistent stonetable cmdqueuesRemy Oukaour
2018-01-13Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for ma...Remy Oukaour
2018-01-12Trim whitespaceRemy Oukaour
2018-01-09Clean up some hex values in map scriptsRemy Oukaour
2018-01-02No more mobile EQUS ret (replace with Stubbed_ + ret)xCrystal
2018-01-02Consistent predef function namesxCrystal
2018-01-02Finish consistent Special function namesxCrystal
2018-01-02Consolidate Special function namesxCrystal
2017-12-28Consistent (x, y) coordinate formatting in map scriptsRemy Oukaour
2017-12-24Renaming: (fix #412)Remy Oukaour
2017-12-17Auto-label more map scriptsRemy Oukaour
2017-12-12xy_trigger handles $0 padding, so map scripts are simplerRemy Oukaour
2017-12-10Use new palette constantsRemy Oukaour
2017-12-10All map triggers use the `maptrigger` macro, not `dw`Remy Oukaour
2017-12-10"Trainer*AfterBattleText" labelsRemy Oukaour
2017-12-09Document constants with comments, actual names, and more thorough usageRemy Oukaour
2017-11-27Making all Rocket Grunts call the constant.surskitty