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path: root/maps/TeamRocketBaseB3F.asm
AgeCommit message (Expand)Author
2016-05-14Unify directional movement macrospikalaxalt
2016-05-14Unify step_sleep macropikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ...pikalaxalt
2016-04-07More labels cleanup in map scripts.IIMarckus
2016-01-06Map callback constantsPikalaxALT
2016-01-05maptrigger macroPikalaxALT
2015-12-26Move effects; no more reloadmapmusic, returnafterbattlePikalaxALT
2015-12-15No more ItemFragmentPikalaxALT
2015-12-10.TriggerX labels are now consistently 0-basedPikalaxALT
2015-12-09opentext and breedingPikalaxALT
2015-12-09itemfragmentPikalaxALT
2015-12-09underground switches, town mapPikalaxALT
2015-12-01Break up engine/sprites.asm; address yenatch's commentsPikalaxALT
2015-11-27Person event constants for each mapPikalaxALT
2015-11-25Rename several script commandsPikalaxALT
2015-11-20bgcoordPikalaxALT
2015-11-16More specials; bank 12 mobilePikalaxALT
2015-11-15Globally introduce PERSONTYPE constantsPikalaxALT
2015-11-11More splits; map setup labelsPikalaxALT
2015-11-06Sprite movement function labelsPikalaxALT
2015-11-02No more NONEPikalaxALT
2015-10-31SPRITEMOVEDATAPikalaxALT
2015-10-29No more -bash000; engine/movement.asm, SPRITEMOVEFNPikalaxALT
2015-10-24About time I got to these functionsPikalaxALT
2015-10-21Plus 4 on person events; feeble attempt to annotate color functionsPikalaxALT
2015-07-31Split fourth-to-last byte of person_event into nybble argumentsPikalaxALT
2015-07-29Reworked person_event argumentsPikalaxALT
2015-07-25Merge yenatch:map-objectsPikalaxALT
2015-07-23Replaced GROUP_, MAP_ references with the map macroPikalaxALT
2015-07-21Add constants for common map object ids.yenatch
2015-07-21Added labels to different parts of the map script and event headersPikalaxALT
2015-07-19Finished the decoration attributes tablePikalaxALT
2015-07-18Trainer data structure and field move functionsPikalaxALT
2015-07-18Updated signpost items and person_event flagsPikalaxALT
2015-07-16Special script annotation, trainer constant enumeration, person-event structu...PikalaxALT
2015-07-15More enumeration of constants, more annotations of scripts.PikalaxALT
2015-07-12Event and engine constant enumeration; replace static flag numbers with their...PikalaxALT
2015-07-10Add more event flags.IIMarckus
2015-07-10Fill out trainer event flags.IIMarckus
2015-06-27Use charmaps for special string codepoints.yenatch
2015-06-26Labels for the heal machine; spriteface constants.yenatch
2015-06-23Begin enumerating std_scripts constants.IIMarckus
2015-06-23Remove trailing newlines.IIMarckus
2015-02-11Use labels for script specials instead of constants/static values.yenatch
2015-01-20Stop using the preprocessor.yenatch
2014-04-30Music and sound effect constants in map events.yenatch
2014-03-06Text macros in maps/.yenatch
2013-09-24rename bit1 script commands to eventyenatch
2013-09-05first round of event flag constants in map eventsyenatch
2013-07-12sprite constants in map eventsyenatch