| Age | Commit message (Expand) | Author |
| 2018-03-01 | Label more map scripts | Rangi |
| 2018-02-25 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi |
| 2018-02-25 | * loadmenuheader -> loadmenu (ead103d) | Rangi |
| 2018-02-03 | Labelling, once again. | surskitty |
| 2018-02-02 | spriteface → objectface, consistent with the other script commands | Rangi |
| 2018-02-02 | Script commands don't have underscores | Rangi |
| 2018-02-01 | Align map event coordinate columns | Rangi |
| 2018-02-01 | warp_event x, y, map, warp_id | Rangi |
| 2018-02-01 | Meaningful scene constant names | Rangi |
| 2018-01-31 | Add scene ID constants (TODO: meaningful names) | Rangi |
| 2018-01-31 | const_def N | Rangi |
| 2018-01-31 | Forgot the person→object rename | Rangi |
| 2018-01-31 | Comment the person constants sections, like the others | Rangi |
| 2018-01-30 | SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things... | Rangi |
| 2018-01-30 | Remove unreferenced map script heading labels | Rangi |
| 2018-01-28 | grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g | Rangi |
| 2018-01-24 | Remove Special_ prefix from special routines (close #478) | Rangi |
| 2018-01-23 | trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...` | Rangi |
| 2018-01-17 | Comment on changeblock ids | Remy Oukaour |
| 2018-01-16 | map_header → map_def; map_header_2 → map_data | Remy Oukaour |
| 2018-01-13 | Consistent stonetable cmdqueues | Remy Oukaour |
| 2018-01-13 | Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for ma... | Remy Oukaour |
| 2018-01-09 | Clean up some hex values in map scripts | Remy Oukaour |
| 2017-12-28 | Consistent (x, y) coordinate formatting in map scripts | Remy Oukaour |
| 2017-12-24 | Renaming: (fix #412) | Remy Oukaour |
| 2017-12-17 | Auto-label more map scripts | Remy Oukaour |
| 2017-12-17 | Auto-label more map scripts | Remy Oukaour |
| 2017-12-12 | xy_trigger handles $0 padding, so map scripts are simpler | Remy Oukaour |
| 2017-12-10 | Use new palette constants | Remy Oukaour |
| 2017-12-10 | All map triggers use the `maptrigger` macro, not `dw` | Remy Oukaour |
| 2017-12-10 | "Trainer*AfterBattleText" labels | Remy Oukaour |
| 2017-12-09 | Document constants with comments, actual names, and more thorough usage | Remy Oukaour |
| 2017-11-27 | Making all Rocket Grunts call the constant. | surskitty |
| 2016-05-14 | Unify directional movement macros | pikalaxalt |
| 2016-05-14 | Unify step_sleep macro | pikalaxalt |
| 2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ... | pikalaxalt |
| 2016-04-07 | More labels cleanup in map scripts. | IIMarckus |
| 2016-01-06 | Map callback constants | PikalaxALT |
| 2016-01-05 | maptrigger macro | PikalaxALT |
| 2015-12-26 | Move effects; no more reloadmapmusic, returnafterbattle | PikalaxALT |
| 2015-12-15 | No more ItemFragment | PikalaxALT |
| 2015-12-10 | .TriggerX labels are now consistently 0-based | PikalaxALT |
| 2015-12-09 | opentext and breeding | PikalaxALT |
| 2015-12-09 | itemfragment | PikalaxALT |
| 2015-12-09 | underground switches, town map | PikalaxALT |
| 2015-12-01 | Break up engine/sprites.asm; address yenatch's comments | PikalaxALT |
| 2015-11-27 | Person event constants for each map | PikalaxALT |
| 2015-11-25 | Rename several script commands | PikalaxALT |
| 2015-11-20 | bgcoord | PikalaxALT |
| 2015-11-16 | More specials; bank 12 mobile | PikalaxALT |