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path: root/maps/VermilionCity.asm
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2020-06-10Resolve #723: treat std scripts like specials and predefsRangi
2019-11-03Rename buttonsound to promptbuttonRangi
2019-10-20#641 fixes and additions. (#646)mid-kid
2019-04-21"object_const_def" instead of "const_def 2"Rangi
2019-03-10Rename more script commands for consistency and predictabilityRangi
2018-02-28Label more map scriptsRangi
2018-02-02Script commands don't have underscoresRangi
2018-02-01Align map event coordinate columnsRangi
2018-02-01warp_event x, y, map, warp_idRangi
2018-01-31const_def NRangi
2018-01-31Forgot the person→object renameRangi
2018-01-31Comment the person constants sections, like the othersRangi
2018-01-30Clarify big doll-related constants (Snorlax and Lapras are symmetrical, Onix ...Rangi
2018-01-30Remove unreferenced map script heading labelsRangi
2018-01-28grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/gRangi
2018-01-24Remove Special_ prefix from special routines (close #478)Rangi
2018-01-23hiddenitem, like itemball and object_event, puts the item first and the event...Rangi
2018-01-22Don't say "House" twiceRangi
2018-01-16map_header → map_def; map_header_2 → map_dataRemy Oukaour
2018-01-14Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ...Remy Oukaour
2018-01-13Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for ma...Remy Oukaour
2018-01-12Use more constants in scriptsRemy Oukaour
2018-01-02Consolidate Special function namesxCrystal
2017-12-28Consistent (x, y) coordinate formatting in map scriptsRemy Oukaour
2017-12-24Renaming: (fix #412)Remy Oukaour
2017-12-17Auto-label more map scriptsRemy Oukaour
2017-12-10PokeCenter → Pokecenter (consistent with the POKECENTER map constants)Remy Oukaour
2017-12-10Use new palette constantsRemy Oukaour
2017-12-10All map triggers use the `maptrigger` macro, not `dw`Remy Oukaour
2016-04-10Local labels starting with capital letters are now decorated with a trailing ...pikalaxalt
2016-04-07More labels cleanup in map scripts.IIMarckus
2016-01-06Map callback constantsPikalaxALT
2015-12-26Move effects; no more reloadmapmusic, returnafterbattlePikalaxALT
2015-12-15Replaced SignpostItem with Hidden(ItemName)PikalaxALT
2015-12-09opentext and breedingPikalaxALT
2015-12-01Break up engine/sprites.asm; address yenatch's commentsPikalaxALT
2015-11-29buttonsoundPikalaxALT
2015-11-27Person event constants for each mapPikalaxALT
2015-11-25Rename several script commandsPikalaxALT
2015-11-15Globally introduce PERSONTYPE constantsPikalaxALT
2015-11-06Sprite movement function labelsPikalaxALT
2015-11-04give/takeitem *, 1: the 1 is optionalPikalaxALT
2015-10-31SPRITEMOVEDATAPikalaxALT
2015-10-29No more -bash000; engine/movement.asm, SPRITEMOVEFNPikalaxALT
2015-10-24About time I got to these functionsPikalaxALT
2015-10-21Plus 4 on person events; feeble attempt to annotate color functionsPikalaxALT
2015-07-31Split fourth-to-last byte of person_event into nybble argumentsPikalaxALT
2015-07-29Reworked person_event argumentsPikalaxALT
2015-07-23Replaced GROUP_, MAP_ references with the map macroPikalaxALT
2015-07-21Added labels to different parts of the map script and event headersPikalaxALT