Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-07-10 | prefix wram varables with w. | IIMarckus | |
2015-07-10 | Fix mislabeled engine flags. | IIMarckus | |
2015-07-10 | Add more event flags. | IIMarckus | |
2015-07-10 | Add more event flags and fight counters for phone scripts. | IIMarckus | |
2015-07-10 | Label fight counters for phone call rematches. | IIMarckus | |
2015-07-10 | checkcode $11 is how much time is left in the Bug Catching Contest. | IIMarckus | |
2015-07-10 | checkcode $1a is Kenji's break schedule. | IIMarckus | |
2015-07-10 | Mark maps with permission constants. | IIMarckus | |
2015-07-10 | Trim address comments from maps. | IIMarckus | |
2015-07-10 | Use constants for overworld phone script flags. | IIMarckus | |
2015-07-10 | Fill out trainer event flags. | IIMarckus | |
2015-07-10 | Clean up gym leader scripts. | IIMarckus | |
2015-07-10 | Use decimal for Pokédex count. | IIMarckus | |
2015-07-09 | Split the sixth argument of map_header into separate arguments. | IIMarckus | |
From PikalaxALT. | |||
2015-07-09 | Add constants for checkcodes. | IIMarckus | |
From PikalaxALT. | |||
2015-07-03 | - Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and ↵ | Scott Norton | |
constants to better reflect their hypothesized purposes. - Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment. | |||
2015-06-27 | Use charmaps for special string codepoints. | yenatch | |
Also fix all the text. Also fix some unreferenced scripts that were interpreted as text. | |||
2015-06-26 | Labels for the heal machine; spriteface constants. | yenatch | |
2015-06-25 | Label flypoint callbacks. | IIMarckus | |
2015-06-25 | Delete unused file. | IIMarckus | |
2015-06-25 | Improve some signpost labels. | IIMarckus | |
2015-06-24 | Clean up labels for gym statues. | IIMarckus | |
2015-06-24 | Update some event flags. | IIMarckus | |
2015-06-24 | More std enums. | IIMarckus | |
2015-06-23 | More std_scripts enums. | IIMarckus | |
2015-06-23 | Begin enumerating std_scripts constants. | IIMarckus | |
2015-06-23 | Better labels in Charcoal Kiln. | IIMarckus | |
2015-06-23 | Introduce checkmorn/checkday/checknite to replace checktime. | IIMarckus | |
2015-06-23 | Remove trailing newlines. | IIMarckus | |
2015-06-23 | Improve labels for some stuff in Kris's house. | IIMarckus | |
2015-02-11 | Move the map_header macro into macros/map.asm. | yenatch | |
2015-02-11 | Move second map header macros into macros/map.asm. | yenatch | |
On second thought, keep the data separate from ugly macros. | |||
2015-02-11 | Use connection macros instead of guessed values in second map headers. | yenatch | |
Some of the under-the-hood connection values are offset by an arbitrary amount. This could be because of a graphical connection editor allowing a shift in the strip destination pointer, as well as the standard alignment value. There is no visible difference, so it can be confusing when two unique sets of values can produce the same result. Reversing this invisible offset was a major sticking point back when connections were dumped, but it was straightforward this time around. Much thanks to huderlem for articulating this quirk in pokered's connection macros. | |||
2015-02-11 | Use labels for script specials instead of constants/static values. | yenatch | |
2015-02-10 | Blind wram in maps. | yenatch | |
2015-01-20 | Stop using the preprocessor. | yenatch | |
2014-10-26 | Labels for day of week siblings. | IIMarckus | |
2014-07-19 | Remove the last incbin in map events. | yenatch | |
Since it's unused there's no way of knowing for sure, but movement data typically comes after scripts and before text, and the commands make sense. | |||
2014-07-18 | Use macros for both types of map headers. | yenatch | |
This should make map headers much easier to edit than before. Rather than occasionally being able to reuse blockdata semantically, create a label for each map and attach it to some blockdata include. This improves readability and reduces overhead when adding new maps. The macro argument length bug doesn't seem to crop up here... It looks like it only happens when an argument is over 16 characters long and references a symbol that exists before the macro is invoked. | |||
2014-07-18 | Add labels for maps that reuse blockdata. | yenatch | |
2014-06-24 | Remove excessive whitespace in map headers. | yenatch | |
Use the "map" macro instead of using GROUP_* and MAP_* constants. Also remove redundant "(bank then label)" comments. | |||
2014-06-17 | Contest battle type and comment the battle menu. | yenatch | |
2014-06-13 | Battle type constants in the wild. | yenatch | |
Also add constants for trap and Celebi event battles. | |||
2014-05-01 | A couple Buena's Password specials. | yenatch | |
2014-04-30 | Music and sound effect constants in map events. | yenatch | |
2014-04-30 | Fix some static addresses in maps. | yenatch | |
2014-04-17 | Unused Wooster script in Azalea Town. | yenatch | |
2014-03-06 | Text macros in maps/. | yenatch | |
Looks fine at a glance. | |||
2014-02-01 | Use :: to export labels between objects. | yenatch | |
This fixes the build. | |||
2013-12-22 | poke seer special | yenatch | |