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2017-01-16Labels for Trainer Rankings stat tracking functionshatschky
2017-01-11Give a better label.IIMarckus
2017-01-11Fix misleading label; the Growlithe check doesn't change in 1.1.IIMarckus
2016-07-29pitchoffset macro to replace forceoctavePikalaxALT
2016-05-14Unify directional movement macrospikalaxalt
2016-05-14Unify step_sleep macropikalaxalt
2016-04-30Copycat labels; macro for the Crystal-only Unown chamber unlock wordspikalaxalt
2016-04-10Local labels starting with underscores have colons depending on whether the ↵pikalaxalt
first alphanumeric character is capitalized or not
2016-04-10Local labels starting with lowercase letters are no longer decorated with a ↵pikalaxalt
trailing colon
2016-04-10Local labels starting with capital letters are now decorated with a trailing ↵pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-04-10Alan's script pointers are now local references; movement_tree_shake for ↵pikalaxalt
sudowoodo on route 36
2016-04-10Merge branch 'master' of https://github.com/pret/pokecrystalpikalaxalt
2016-04-07More labels cleanup in map scripts.IIMarckus
2016-04-06Improve some map script labels.IIMarckus
2016-04-06Remove duplicate blockdata.IIMarckus
2016-03-27Split up banks 1-3 of main.asmpikalaxalt
2016-03-25Merge branch 'master' of https://github.com/pret/pokecrystalpikalaxalt
2016-03-25Fix a typo in AzaleaGym.yenatch
2016-03-24Fix filename case inconsistencydannye
when the filename uses different case than the include, rgbds mistakenly thinks that file is intermediate
2016-03-19Merge branch 'master' of https://github.com/pret/pokecrystalpikalaxalt
2016-03-16Use fish group constants in map headers.yenatch
2016-03-08More annotations of HP bar animations, including an oversight by GameFreak ↵pikalaxalt
resulting in super-slow HP bars for Pokemon with over 48 HP
2016-03-01Battle animation annotationsPikalaxALT
2016-01-27Fix marts using hard-coded bank numberPikalaxALT
2016-01-09Split base statsPikalaxALT
2016-01-06Mr Pokemons HousePikalaxALT
2016-01-06Map callback constantsPikalaxALT
2016-01-05maptrigger macroPikalaxALT
2015-12-26Move effects; no more reloadmapmusic, returnafterbattlePikalaxALT
2015-12-26More mobile-related labels; remove unneeded map object constantsPikalaxALT
2015-12-25Labels relating to odd eggPikalaxALT
2015-12-24writebackup --> closewindow; game corner prize vendors; othersPikalaxALT
2015-12-24Merge branch 'master' of github.com:pret/pokecrystal into scriptmacrorenamingPikalaxALT
2015-12-22Color fns, some more address decoding in link/mobilePikalaxALT
2015-12-17More menu stuffPikalaxALT
2015-12-17ElevatorPikalaxALT
2015-12-16Map script and color shenanigansPikalaxALT
2015-12-15MenuPikalaxALT
2015-12-15Replaced SignpostItem with Hidden(ItemName)PikalaxALT
2015-12-15No more ItemFragmentPikalaxALT
2015-12-10.TriggerX labels are now consistently 0-basedPikalaxALT
2015-12-10slot machinesPikalaxALT
2015-12-09opentext and breedingPikalaxALT
2015-12-09itemfragmentPikalaxALT
2015-12-09underground switches, town mapPikalaxALT
2015-12-08More battle tower shenanigansPikalaxALT
2015-12-06A stab at audio engine.PikalaxALT
2015-12-01Break up engine/sprites.asm; address yenatch's commentsPikalaxALT
2015-11-29buttonsoundPikalaxALT
2015-11-28Renaming sections, further dissolving main.asmPikalaxALT