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path: root/misc/mobile_40.asm
AgeCommit message (Collapse)Author
2017-12-15Move some misc/ files into meaningful directoriesRemy Oukaour
2017-12-09More WRAM cleanupRemy Oukaour
2017-12-09Further WRAM organizationRemy Oukaour
2017-11-26Add MobileError-related labelsmid-kid
This function is called from a few different places in the mobile code, including from one special that is only executed when the BattleTowerRoomMenu special returns with a non-zero code. Since that special causes a blue "error" screen to appear, that looks the exact same as the one you'd get when trying to connect from the mobile trade corner/battle colosseum in a Pokémon Center's top floor, and this function contains a bunch of japanese strings in a jumptable, I think it's reasonable to assume it should be called "DisplayMobileError".
2017-11-19DetermineMobileBattleResult -> DisplayLinkBattleResultmid-kid
Changed this function's name, because it confusingly only calls DetermineLinkBattleResult when linked through mobile. It does absolutely nothing with determining the battle result in a regular link battle, and is only responsible for displaying the battle result and counting stats.
2017-09-23Fix section linkingPikalaxALT
Create linker script and float all sections
2017-03-24Revert "Fix floating sections"Ben10do
This reverts commit e28b88f56d666484b994fc9cf28cc5d4cf50c803.
2017-03-15Fix floating sectionsAntonioND
This is needed so that rgblink doesn't move them around after modifying it's placement algorithm. Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-01-16Labels for Trainer Rankings stat tracking functionshatschky
2016-06-13hLCDCPointer and InitListpikalaxalt
2016-05-16HP bar animation addresses and AI switchpikalaxalt
2016-05-11Save functions; feeble attempt at serial and link functionspikalaxalt
2016-05-10Labeled every function in ROM0 that's referenced in the sourcepikalaxalt
2016-05-08All functions in main.asm have non-generic namespikalaxalt
2016-05-05Mobile and more battle animspikalaxalt
2016-05-04HDMA transfer functionspikalaxalt
2016-04-10Local labels starting with lowercase letters are no longer decorated with a ↵pikalaxalt
trailing colon
2016-03-01Battle animation annotationsPikalaxALT
2016-01-18Prepare to mergePikalaxALT
2016-01-13Finish function labels in battle corePikalaxALT
2016-01-12More WRAM tidyingPikalaxALT
2016-01-09Split base statsPikalaxALT
2016-01-06Map callback constantsPikalaxALT
2016-01-04more gfx-related labelsPikalaxALT
2015-12-29Item effects, post-battle, and decoration flagsPikalaxALT
2015-12-28trainer cardPikalaxALT
2015-12-26jumptable macro repurposedPikalaxALT
2015-12-26Move effects; no more reloadmapmusic, returnafterbattlePikalaxALT
2015-12-24writebackup --> closewindow; game corner prize vendors; othersPikalaxALT
2015-12-23Battle Anim Object struct constantsPikalaxALT
2015-12-23Finish stats screen function labelsPikalaxALT
2015-12-22Color fns, some more address decoding in link/mobilePikalaxALT
2015-12-21More link trade shenanigansPikalaxALT
2015-12-20Menu joy flags; started with link address spacePikalaxALT
2015-12-19More work on slots; WRAM cleanup, Move DeleterPikalaxALT
2015-12-18Events and some WRAM cleanupPikalaxALT
2015-12-17More menu stuffPikalaxALT
2015-12-17Mobile trade animations, pokepic animationsPikalaxALT
2015-12-16Map script and color shenanigansPikalaxALT
2015-12-15MenuPikalaxALT
2015-12-14map setup and warpsPikalaxALT
2015-12-13Miscellaneous labelsPikalaxALT
2015-12-07new and updated music macrosPikalaxALT
2015-12-04More work on animationsPikalaxALT
2015-12-02More work interpreting the sprite enginePikalaxALT
2015-12-01Break up engine/sprites.asm; address yenatch's commentsPikalaxALT
2015-11-29Pokedex labelsPikalaxALT
2015-11-28Renaming sections, further dissolving main.asmPikalaxALT
2015-11-26Battle Tower scripts and text labelsPikalaxALT
2015-11-25Rename several script commandsPikalaxALT