Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-15 | Move some misc/ files into meaningful directories | Remy Oukaour | |
2017-12-12 | Identify more sprite-related constants | Remy Oukaour | |
Start more documentation | |||
2017-12-12 | Identify more sprite-related constants | Remy Oukaour | |
2017-12-09 | More WRAM cleanup | Remy Oukaour | |
2017-12-09 | More WRAM organization | Remy Oukaour | |
2017-12-09 | Define more charmap characters and use them in place of hard-coded numbers | Remy Oukaour | |
2017-06-09 | Replace ‘jp [hl]’ with ‘jp hl’ | Ben10do | |
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds. This fix silences these deprecation warnings. | |||
2016-05-13 | Name all link trade animation related functions | pikalaxalt | |
2016-05-04 | HDMA transfer functions | pikalaxalt | |
2016-05-04 | More splitting of main.asm; remove unneeded rept 2 | pikalaxalt | |
2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ↵ | pikalaxalt | |
colon; remove trailing whitespace; globally correct line endings to UNIX style | |||
2016-01-12 | More WRAM tidying | PikalaxALT | |
2015-12-26 | jumptable macro repurposed | PikalaxALT | |
2015-12-25 | Labels relating to odd egg | PikalaxALT | |
2015-12-22 | Color fns, some more address decoding in link/mobile | PikalaxALT | |
2015-12-17 | Mobile trade animations, pokepic animations | PikalaxALT | |
2015-12-09 | underground switches, town map | PikalaxALT | |
2015-12-07 | new and updated music macros | PikalaxALT | |
2015-12-04 | More work on animations | PikalaxALT | |
2015-12-01 | Break up engine/sprites.asm; address yenatch's comments | PikalaxALT | |
2015-11-28 | Renaming sections, further dissolving main.asm | PikalaxALT | |
2015-11-20 | Annotate battle tower text bug | PikalaxALT | |
2015-11-20 | bgcoord | PikalaxALT | |
2015-11-18 | engine/compose_mail.asm; ldpixel | PikalaxALT | |
2015-11-13 | SpriteAnim | PikalaxALT | |
2015-11-12 | Map header labels, tileset constants | PikalaxALT | |
2015-11-11 | More splits; map setup labels | PikalaxALT | |
2015-11-09 | Some work on battle animations | PikalaxALT | |
2015-11-08 | More battle core labels | PikalaxALT | |
2015-11-07 | more battle core labels | PikalaxALT | |
2015-11-07 | Pokemon animations | PikalaxALT | |
2015-11-05 | Various labels | PikalaxALT | |
2015-11-04 | home/copy.asm completely labeled | PikalaxALT | |
2015-11-04 | Corrected some mislabeled 1bpps | PikalaxALT | |
2015-10-24 | Address comments on PR 322 | PikalaxALT | |
2015-10-21 | Plus 4 on person events; feeble attempt to annotate color functions | PikalaxALT | |
2015-10-19 | So very jumb | PikalaxALT | |
2015-10-14 | Replaced "ldtile" and "dwtile" with the "tile" equs macro | PikalaxALT | |
2015-10-10 | Annotation of PrintNum arguments in bc, and radio functions | PikalaxALT | |
2015-07-22 | Various annotations | PikalaxALT | |
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts. Renamed several functions in home. Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these. | |||
2015-07-20 | Reverted ld_hl_pointer macro | PikalaxALT | |
2015-06-27 | Use charmaps for special string codepoints. | yenatch | |
Also fix all the text. Also fix some unreferenced scripts that were interpreted as text. | |||
2015-06-23 | Remove trailing newlines. | IIMarckus | |
2015-03-11 | Get rid of baserom incbins in misc/. | yenatch | |
Battle Tower text was hiding here. | |||
2015-02-10 | Split 40k lines of mobile noise out of main.asm. | yenatch | |