summaryrefslogtreecommitdiff
path: root/misc/mobile_42.asm
AgeCommit message (Collapse)Author
2017-12-15Move some misc/ files into meaningful directoriesRemy Oukaour
2017-12-12Identify more sprite-related constantsRemy Oukaour
Start more documentation
2017-12-12Identify more sprite-related constantsRemy Oukaour
2017-12-09More WRAM cleanupRemy Oukaour
2017-12-09More WRAM organizationRemy Oukaour
2017-12-09Define more charmap characters and use them in place of hard-coded numbersRemy Oukaour
2017-06-09Replace ‘jp [hl]’ with ‘jp hl’Ben10do
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds. This fix silences these deprecation warnings.
2016-05-13Name all link trade animation related functionspikalaxalt
2016-05-04HDMA transfer functionspikalaxalt
2016-05-04More splitting of main.asm; remove unneeded rept 2pikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ↵pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-01-12More WRAM tidyingPikalaxALT
2015-12-26jumptable macro repurposedPikalaxALT
2015-12-25Labels relating to odd eggPikalaxALT
2015-12-22Color fns, some more address decoding in link/mobilePikalaxALT
2015-12-17Mobile trade animations, pokepic animationsPikalaxALT
2015-12-09underground switches, town mapPikalaxALT
2015-12-07new and updated music macrosPikalaxALT
2015-12-04More work on animationsPikalaxALT
2015-12-01Break up engine/sprites.asm; address yenatch's commentsPikalaxALT
2015-11-28Renaming sections, further dissolving main.asmPikalaxALT
2015-11-20Annotate battle tower text bugPikalaxALT
2015-11-20bgcoordPikalaxALT
2015-11-18engine/compose_mail.asm; ldpixelPikalaxALT
2015-11-13SpriteAnimPikalaxALT
2015-11-12Map header labels, tileset constantsPikalaxALT
2015-11-11More splits; map setup labelsPikalaxALT
2015-11-09Some work on battle animationsPikalaxALT
2015-11-08More battle core labelsPikalaxALT
2015-11-07more battle core labelsPikalaxALT
2015-11-07Pokemon animationsPikalaxALT
2015-11-05Various labelsPikalaxALT
2015-11-04home/copy.asm completely labeledPikalaxALT
2015-11-04Corrected some mislabeled 1bppsPikalaxALT
2015-10-24Address comments on PR 322PikalaxALT
2015-10-21Plus 4 on person events; feeble attempt to annotate color functionsPikalaxALT
2015-10-19So very jumbPikalaxALT
2015-10-14Replaced "ldtile" and "dwtile" with the "tile" equs macroPikalaxALT
2015-10-10Annotation of PrintNum arguments in bc, and radio functionsPikalaxALT
2015-07-22Various annotationsPikalaxALT
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts. Renamed several functions in home. Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these.
2015-07-20Reverted ld_hl_pointer macroPikalaxALT
2015-06-27Use charmaps for special string codepoints.yenatch
Also fix all the text. Also fix some unreferenced scripts that were interpreted as text.
2015-06-23Remove trailing newlines.IIMarckus
2015-03-11Get rid of baserom incbins in misc/.yenatch
Battle Tower text was hiding here.
2015-02-10Split 40k lines of mobile noise out of main.asm.yenatch