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sram.asm
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Author
2020-07-13
Disassemble the final English debug ROM
Rangi
2020-06-22
Identify some more labels
Rangi
2020-06-21
Remove some more raw addresses
Rangi
2020-06-20
Remove RAM address comments
Rangi
2020-06-13
Label some mobile addresses, and revise some comments
Rangi
2020-04-23
Miscellaneous updates and corrections
Rangi
2019-11-18
Fix some mobile-related things
mid-kid
2019-10-21
More mobile SDK documentation
mid-kid
2019-10-21
Label some more WRAM/SRAM things
mid-kid
2019-10-21
Fix some mobile script and map sign things
mid-kid
2019-04-12
Create some battle tower SRAM labels
mid-kid
2018-09-09
Curr -> Cur
Rangi
2018-06-24
Remove more address comments
Rangi
2018-02-25
Merge branch 'master' of https://github.com/pret/pokecrystal
Rangi
2018-02-22
Pkmn -> Mon
mid-kid
2018-02-03
Merge branch 'master' of https://github.com/pret/pokecrystal
Rangi
2018-01-23
Prefix wram labels with w, part 2.
luckytyphlosion
2018-01-23
Struct macros should have their main label outside the macro
Rangi
2018-01-20
PARTY_LENGTH; MON_NAME; sgb_border.bin
Remy Oukaour
2018-01-20
Rename BATTLETOWER_NROF constants
Remy Oukaour
2018-01-16
map_header → map_def; map_header_2 → map_data
Remy Oukaour
2018-01-10
Correct spacing
Remy Oukaour
2017-12-26
Keep memory map values in hardware_constants.asm
Remy Oukaour
2017-12-26
Copy sram.asm's global start/end constants for wram.asm and vram.asm
Remy Oukaour
2017-12-15
Move more main.asm code into individual files
Remy Oukaour
2017-12-14
Reorganize macros
Remy Oukaour
2017-11-20
Move all of constants/sram_constants.asm into sram
mid-kid
2017-09-23
Fix section linking
PikalaxALT
2017-03-24
Revert "Fix floating sections"
Ben10do
2017-03-15
Fix floating sections
AntonioND
2016-05-04
More splitting of main.asm; remove unneeded rept 2
pikalaxalt
2016-03-27
Split up banks 1-3 of main.asm
pikalaxalt
2016-03-01
Battle animation annotations
PikalaxALT
2016-01-27
Fix marts using hard-coded bank number
PikalaxALT
2016-01-13
Finish function labels in battle core
PikalaxALT
2015-12-05
Address some comments from padz
PikalaxALT
2015-12-01
Break up engine/sprites.asm; address yenatch's comments
PikalaxALT
2015-11-26
Battle Tower scripts and text labels
PikalaxALT
2015-11-24
Partial interpretation of battle tower trainer data
PikalaxALT
2015-11-23
trade animation
PikalaxALT
2015-11-20
bgcoord
PikalaxALT
2015-11-18
Update mail struct labels
PikalaxALT
2015-11-18
Fruit tree constants, more mail engine
PikalaxALT
2015-11-17
Save, Bill's PC
PikalaxALT
2015-11-17
Here's the mail it never fails
PikalaxALT
2015-11-16
Movement constants, script stack
PikalaxALT
2015-11-10
Resolve s1 addresses in battle/core.asm
PikalaxALT
2015-11-07
Move MON_* parentheses to the EQUS declaration
PikalaxALT
2015-11-05
Various labels
PikalaxALT
2015-11-04
Replace party struct relative values with EQUS constants
PikalaxALT
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