| Age | Commit message (Expand) | Author |
| 2018-01-09 | Split tilesets/ into gfx/tilesets and data/tilesets/ | Remy Oukaour |
| 2018-01-09 | Move data/palettes/ .pal files into gfx/ | Remy Oukaour |
| 2018-01-09 | Replace some hex constants | Remy Oukaour |
| 2018-01-09 | Do a little cleanup towards issue #465 | Remy Oukaour |
| 2018-01-07 | Reorganize some macros | Remy Oukaour |
| 2018-01-03 | lava in gym_1 > fountain in unused safari zone | Remy Oukaour |
| 2018-01-01 | Unused tileset animations stands out amid useful data | Remy Oukaour |
| 2018-01-01 | Merge 2d0ed11 and 355acfc from Roukaour/master | xCrystal |
| 2018-01-01 | Rename Pals labels in WRAM bank 5 | xCrystal |
| 2018-01-01 | Use more palette(s) constants | xCrystal |
| 2018-01-01 | Use constants for rBGPI+rOBPI auto-increment | Remy Oukaour |
| 2017-12-28 | endm -> ENDM | xCrystal |
| 2017-12-28 | Lowercase v for VRAM addresses | xCrystal |
| 2017-12-28 | Uppercase MACRO and EQU(S) according to the style guide | xCrystal |
| 2017-12-27 | Remove redundant data/ filename prefixes | Remy Oukaour |
| 2017-12-26 | Various cleanup | Remy Oukaour |
| 2017-12-26 | Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers | Remy Oukaour |
| 2017-12-25 | Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100`... | Remy Oukaour |
| 2017-12-25 | Clean up color/palette code | Remy Oukaour |
| 2017-12-24 | Rename "map permissions" to "map environment" (fix #396) | Remy Oukaour |
| 2017-12-16 | Move tileset-specific palette code into tilesets/ | Remy Oukaour |
| 2017-12-15 | Move predef/ files into engine/ | Remy Oukaour |
| 2017-12-14 | Macro-ify the unused palette map | Remy Oukaour |
| 2017-12-14 | Split items/ and trainers/ into their data/ and engine/ components | Remy Oukaour |
| 2017-12-12 | condense tileset sprite palettes | yenatch |
| 2017-12-12 | Use constants for asm collision data | Remy Oukaour |
| 2017-12-12 | Define constants for collision types | Remy Oukaour |
| 2017-12-11 | Move pic animation documentation to docs/ | Remy Oukaour |
| 2017-12-11 | Keep table labels in the same files as their contents. | Remy Oukaour |
| 2017-12-11 | Add member constants for the base data struct, same as most other structs | Remy Oukaour |
| 2017-12-11 | Move more data tables into data/ files. | Remy Oukaour |
| 2017-12-10 | Rename tilesets, consistent with constant names | Remy Oukaour |
| 2017-12-10 | Comment palette colors and roof map groups | Remy Oukaour |
| 2017-12-10 | Single files for tilesets/data.asm and maps/blockdata.asm | Remy Oukaour |
| 2017-12-10 | Consistent code formatting: no redundant `a`s and spaces after commas | Remy Oukaour |
| 2017-12-09 | Move some gfx/misc/ files into meaningful directories | Remy Oukaour |
| 2017-12-09 | Document constants with comments, actual names, and more thorough usage | Remy Oukaour |
| 2017-11-08 | Fix comments in tilesets/roofs.asm | pfero |
| 2017-10-28 | Fix WATERTILE/WALLTILE constants | pfero |
| 2017-09-23 | Fix section linking | PikalaxALT |
| 2016-05-10 | Labeled every function in ROM0 that's referenced in the source | pikalaxalt |
| 2016-05-04 | More splitting of main.asm; remove unneeded rept 2 | pikalaxalt |
| 2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ... | pikalaxalt |
| 2016-01-20 | BG pal constants, convert tileset pal maps to asm | PikalaxALT |
| 2016-01-11 | Restored StandingTile and introduced LastTile | PikalaxALT |
| 2015-12-23 | Battle Anim Object struct constants | PikalaxALT |
| 2015-12-14 | map setup and warps | PikalaxALT |
| 2015-11-20 | Annotate battle tower text bug | PikalaxALT |
| 2015-11-14 | More map object, swap StandingTile and NextTile | PikalaxALT |
| 2015-11-14 | More map object work | PikalaxALT |