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AgeCommit message (Expand)Author
2017-12-24Rename maps:Remy Oukaour
2017-12-24Renaming: (fix #412)Remy Oukaour
2017-12-24Rename "map permissions" to "map environment" (fix #396)Remy Oukaour
2017-12-23Correct address commentRemy Oukaour
2017-12-23Don't keep commented-out SECTION headersRemy Oukaour
2017-12-23Some more WRAM cleanupRemy Oukaour
2017-12-15Move more main.asm code into individual filesRemy Oukaour
2017-12-15Add a map_connection_struct macroRemy Oukaour
2017-12-14Split items/ and trainers/ into their data/ and engine/ componentsRemy Oukaour
2017-12-11Move pic animation documentation to docs/Remy Oukaour
2017-12-11Add member constants for the base data struct, same as most other structsRemy Oukaour
2017-12-11Move lots of data tables into individual data/ filesRemy Oukaour
2017-12-11Add constants for time-of-day boundariesRemy Oukaour
2017-12-10Consistent capitalization for map names, matching their constantsRemy Oukaour
2017-12-09Consistent pointer labels in WRAMRemy Oukaour
2017-12-09More WRAM cleanupRemy Oukaour
2017-12-09More WRAM organizationRemy Oukaour
2017-12-09Further WRAM organizationRemy Oukaour
2017-12-09More WRAM organizationRemy Oukaour
2017-12-09Start organizing WRAMRemy Oukaour
2017-12-09More constantsRemy Oukaour
2017-12-09Document constants with comments, actual names, and more thorough usageRemy Oukaour
2017-09-24Align "Sprites" section to $100 bytes.yenatch
2017-09-24Merge pull request #389 from yenatch/rgbds-3yenatch
2017-09-24Make repository compatible with RGBDS 0.3.3 (breaks support for earlier versi...PikalaxALT
2017-09-23Fix section linkingPikalaxALT
2017-08-30Remove possibility of garbage charactersi0brendan0
2017-03-24Revert "Fix floating sections"Ben10do
2017-03-15Fix floating sectionsAntonioND
2017-01-08Reverse the LastEnemyCounterMove and LastPlayerCounterMove labelsFredrik Ljungdahl
2016-10-29Fix some wrong comments regarding battle substatusesFredrik Ljungdahl
2016-08-07Rename the variable at D264PikalaxALT
2016-06-13hLCDCPointer and InitListpikalaxalt
2016-06-06Remaining layout constantspikalaxalt
2016-05-17engine/events.asm labels finishedpikalaxalt
2016-05-16Evolution addressespikalaxalt
2016-05-16HP bar animation addresses and AI switchpikalaxalt
2016-05-15Name all functions in gfx/pics/animation.asmpikalaxalt
2016-05-15SPRITE_ANIM_FRAME_IDX constantspikalaxalt
2016-05-14Rename FixedWords to EZChatpikalaxalt
2016-05-14Unify directional movement macrospikalaxalt
2016-05-14EZChat cursor objectpikalaxalt
2016-05-11Save functions; feeble attempt at serial and link functionspikalaxalt
2016-05-11Name all printer functionspikalaxalt
2016-05-10Pitch wheelpikalaxalt
2016-05-08All functions in main.asm have non-generic namespikalaxalt
2016-05-05Mobile and more battle animspikalaxalt
2016-05-04HDMA transfer functionspikalaxalt
2016-05-04More splitting of main.asm; remove unneeded rept 2pikalaxalt
2016-04-30Copycat labels; macro for the Crystal-only Unown chamber unlock wordspikalaxalt