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# Pokémon Crystal
This is a hand-crafted disassembly of Pokémon Crystal.
The source code in this project successfully converts back into a ROM image. All source code is meticulously commented.
## Base ROM
The following ROM is required for compiling:
Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
md5: 9f2922b235a5eeb78d65594e82ef5dde
Eventually this will not be necessary.
## Installing
Simple.
``` bash
sudo apt-get install make gcc bison git python python-setuptools
# unittest2 is required if using python2.6
sudo easy_install unittest2
sudo easy_install pip
# download rgbds source code
git clone git://github.com/bentley/rgbds.git
# compile rgbds
cd rgbds
make
sudo make install
# check if rgbasm is installed now
which rgbasm
# download pokecrystal
git clone https://github.com/kanzure/pokecrystal.git
cd pokecrystal
pip install -r requirements.txt
make clean && make
```
Also, there are [Windows installation instructions](https://github.com/kanzure/pokecrystal/blob/master/INSTALL.md).
## Assembling
* To assemble, first install RGBDS and put it in your path. The version of RGBDS needed is [rgbds-linux](https://github.com/bentley/rgbds/).
* Next, copy the Pokémon ROM to this directory as "baserom.gbc".
* Then run "make" in your shell.
* This will output a file named "pokecrystal.gbc".
## See also
* disassembly of [Pokémon Red](http://bitbucket.org/iimarckus/pokered).
## Contributing
* Hang out with us on IRC, nucleus.kafuka.org #skeetendo ([or use mibbit](http://chat.mibbit.com/?server=nucleus.kafuka.org&channel=#skeetendo))
* Tackle some [issues](https://github.com/kanzure/pokecrystal/issues)!
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